On Thu, Apr 02, 2015 at 04:03:22PM -0700, Matt Roper wrote: > On Wed, Apr 01, 2015 at 07:59:35PM -0700, Chandra Konduru wrote: > > This patch converts intel_plane_state->src rect from 16.16 > > values into regular ints. > > > > This approach aligns with sprite_plane_state->src rects > > which are already in regular ints. > > > > Signed-off-by: Chandra Konduru <chandra.konduru@xxxxxxxxx> > > You're not touching cursor state here, so I guess it stays in 16.16 form > always? Does it need to be updated to behave the same way? > > Looking at our sprite code today, it treats intel_state->src as 16.16 > for most of the check function, then re-writes it as integer pixels near > the end, which I guess matches the type of change you're doing here. I > still find this pretty confusing that our structure is sometimes > interpreted in one way and other times interpreted a different way. > > Personally I think it would be less error-prone if we just treated src > as 16.16 always, but if you to keep the current logic which changes the > meaning at the end of the check() stage, can you add some comments to > struct intel_plane_state clarifying that? Rewriting intel_plane_state won't work since on duplicate_state we'd need to undo that again. That's a bit too brittle imo. I'd go with Matt's suggestion to just use 16.16 everywhere. -Daniel -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx