On Tue, Mar 24, 2015 at 02:16:04PM +0000, tim.gore@xxxxxxxxx wrote: > From: Tim Gore <tim.gore@xxxxxxxxx> > > The gem_tiled_fence_blits test tends to get oom killed > on low memory (< 4GB) Android systems. This is because the > test tries to allocate (sysinfo.totalram * 9 / 10) in > buffer objects and the remaining 10% of memory is not > always enough for the Android system. > As with a similar issue with gem_render_linear_blits, > this problem is resolved by splitting into subtests. > A "basic" subtest uses minimal memory buffers to test > the basic operation, and a "normal" subtest which is > skipped if there is insufficient memory. > > I also took the opportunity to cull some numeric literals. > > Signed-off-by: Tim Gore <tim.gore@xxxxxxxxx> Looks good, thanks. Reviewed-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx