Re: [PATCH i-g-t v3 00/13] Testing the Y tiled display

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On Tue, Mar 03, 2015 at 02:10:53PM +0000, Tvrtko Ursulin wrote:
> From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
> 
> Starting with Skylake the display engine can scan out Y tiled objects. (Both
> legacy Y tiled, and the new Yf format.)
> 
> This series takes the original work by Damien Lespiau and converts it to use the
> new frame buffer modifiers instead of object set/get tiling. Some patches needed
> to be dropped, some added and some refactored.
> 
> v2: Refactored for fb modifier changes.
> 
> v3:
>    * Addressing review comments.
>    * Added Y(f) tiling sub tests to kms_flip_tiling.

Pushed this series (but patch 2). Thanks!

-- 
Damien
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