On Tue, Mar 03, 2015 at 02:10:53PM +0000, Tvrtko Ursulin wrote: > From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx> > > Starting with Skylake the display engine can scan out Y tiled objects. (Both > legacy Y tiled, and the new Yf format.) > > This series takes the original work by Damien Lespiau and converts it to use the > new frame buffer modifiers instead of object set/get tiling. Some patches needed > to be dropped, some added and some refactored. > > v2: Refactored for fb modifier changes. > > v3: > * Addressing review comments. > * Added Y(f) tiling sub tests to kms_flip_tiling. Pushed this series (but patch 2). Thanks! -- Damien _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx