On 26/02/2015 02:26, Daniel Vetter wrote:
On Wed, Feb 25, 2015 at 11:17:00PM +0100, Daniel Vetter wrote:
On Fri, Feb 13, 2015 at 11:48:14AM +0000, John.C.Harrison@xxxxxxxxx wrote:
From: John Harrison <John.C.Harrison@xxxxxxxxx>
For some reason, the i915_add_request() call in
i915_gem_execbuffer_retire_commands() was explicitly having its return code
ignored. The _retire_commands() function itself was 'void'. Given that
_add_request() can fail without dispatching the batch buffer, this seems odd.
I was so convinced we've had a commit somewhere explaining this, but
apparently not.
The deal is that after the dispatch call we have the batch commit and
there's no going back any more, which also means we can't return an error
code from the ioctl. So if you return -EIO or -ENOMEM that's a pretty bad
lie and you really have to ignore that error code.
Again I've tried to dig up the commit for that but that was lost in the
maze of the past 5 years of changes. We've had piles of older approaches
to deal with this issue:
- Don't even emit a request, just mark objects as gpu dirty. Only when
waiting did we emit flushes and requests, which again again gave us a
context to return the error. This resulted in horrible latency since
flushes where wait too late and also all that book-keeping was not worth
it at all. Don't ask ;-)
- Emit flushes right away, but if we fail to alloc the request set the
outstanding lazy request bit. The job of the check_olr function used in
waits was to notice that and retry the allocation.
- Preallocate the request, but that still leaves the possibility that the
gpu dies. But since we've committed hangcheck will clean this up and we
can just ignore the -EIO.
Given all that backstory: Why does add_request/retire_commands suddenly
need to fail?
The problem is that if add_request() fails and the request is not added
to ring->request_list then it will be lost. As soon as the execbuff code
returns, there is no longer a request pointer floating around so it can
can't have add_request() called on it later. Thus the request will never
be retired, the objects, context, etc never dereferenced, and basically
lots of stuff will be leaked. Without the OLR to hoover up the failures,
the add_request() call really must not be allowed to give up.
It's actually worse since it's not just -EIO but also -EINTR, returned by
intel_ring_begin when we're thrashing the gpu a bit too badly with
requests. Which means we really need to guarantee that the request is
completed properly, eventually since it's not just for fatal gpu hangs.
Atm that's done by only clearing outstanding_lazy_request after we've
really emitted the request fully. That guarantees that even when parts of
the request emission to the ringbuf fails we'll retry on the next wait if
needed.
A possible fix to make this infallible would be to reserve some fixed
amount of ringbuf credit at request creation time and then consume it
here. Of course we'd need checks to make sure we never use more ringspace
than what we reserve. To avoid massive churn we could convert
I915_RING_FREE_SPACE into a variable and increase it enough when
allocating the request. And then reduce it again at the start of
add_request.
-Daniel
I don't think you can guarantee to reserve enough space at request
creation time. You have no idea how much space will be required by what
ever piece of code is wanting the request. It could be a few words or it
might be reams and reams of workaround goo. One of the scheduler patches
does improve this and do a 'large enough' ring_begin() at the start of
the execbuffer submission path in order to prevent out of space issues
and other such problems half way through that could lead to a partial
submission. However, even that is not absoluetely guaranteed 100%
failure proof.
How about changing add_request() so that it can't fail. As in, the cache
flush call and the emit request call can still failure due to running
out of ring space, but add_request() just ignores that and keeps going
anyway. That way the request is still correctly tracked and will be
retired eventually. The only issues are unflushed caches and no seqno
interrupt being generated. However, if the assumption is that another
request will be submitted shortly (which is extremely likely if the
system is busy enough to cause a failure during add_request!) then this
will be fine. The following request will flush the caches and write the
next seqno along to the ringbuffer. When that pops out, both the broken
request and the new one will be considered complete and can be retired.
The only issue is if the broken request is that last one to be submitted
and is then waited on. In that case, you will get a timeout/hang as the
request will never complete. Although that could be worked around by
setting a 'failed request' flag in the ring and having the wait code (or
even the currently redundant check_olr function) look at that and
attempt a brand new (but empty) request submission.
Or maybe a simpler solution is to just keep a 'last failed request'
pointer in the ring. Sort of a not-quite-OLR. If add_request() fails, it
saves the request pointer here instead of adding it to the request list.
A subsequent request allocation call starts by checking the 'last
failed' value and retries the add_request() call if present. At that
point it is allowed to fail. I guess it still needs to be done by
check_olr as well to prevent a wait from stalling if no other requests
are submitted.
John.
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