Re: [PATCH 5/7] drm/i915: Make sure we invalidate frontbuffer on fbcon.

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On Fri, Feb 27, 2015 at 08:26:05PM -0500, Rodrigo Vivi wrote:
> There are some cases like suspend/resume or dpms off/on sequences
> that can flush frontbuffer bits. In these cases features that relies
> on frontbuffer tracking can start working and user can stop getting
> screen updates on fbcon having impression the system is frozen.
> 
> So, let's make sure on fbcon write operation we also invalidate
> frontbuffer bits so we will be on the safest side with fbcon.

This is just a bandaid since you can always just directly access the
fbdev framebuffer. We really need to figure out why we have frontbuffer
bit flushes after we've invalidated them for fbcon and catch them all.
-Daniel

> 
> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@xxxxxxxxx>
> ---
>  drivers/gpu/drm/i915/intel_fbdev.c | 120 ++++++++++++++++++++++++++++++++++++-
>  1 file changed, 117 insertions(+), 3 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/intel_fbdev.c b/drivers/gpu/drm/i915/intel_fbdev.c
> index 234a699..1b512f2 100644
> --- a/drivers/gpu/drm/i915/intel_fbdev.c
> +++ b/drivers/gpu/drm/i915/intel_fbdev.c
> @@ -71,13 +71,127 @@ static int intel_fbdev_set_par(struct fb_info *info)
>  	return ret;
>  }
>  
> +void intel_fbdev_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
> +{
> +	struct drm_fb_helper *fb_helper = info->par;
> +	struct intel_fbdev *ifbdev =
> +		container_of(fb_helper, struct intel_fbdev, helper);
> +
> +	cfb_fillrect(info, rect);
> +
> +	/*
> +	 * FIXME: fbdev presumes that all callbacks also work from
> +	 * atomic contexts and relies on that for emergency oops
> +	 * printing. KMS totally doesn't do that and the locking here is
> +	 * by far not the only place this goes wrong.  Ignore this for
> +	 * now until we solve this for real.
> +	 */
> +	mutex_lock(&fb_helper->dev->struct_mutex);
> +
> +	/*
> +	 * There are some cases that can flush frontbuffer bits
> +	 * while we are still on console. So, let's make sure the fb obj
> +	 * gets invalidated on this write op so we don't have any risk
> +	 * of missing screen updates when PSR, FBC or any other power saving
> +	 * feature is enabled.
> +	 */
> +	intel_fb_obj_invalidate(ifbdev->fb->obj, NULL);
> +	mutex_unlock(&fb_helper->dev->struct_mutex);
> +}
> +
> +void intel_fbdev_copyarea(struct fb_info *info,
> +			  const struct fb_copyarea *region)\
> +{
> +	struct drm_fb_helper *fb_helper = info->par;
> +	struct intel_fbdev *ifbdev =
> +		container_of(fb_helper, struct intel_fbdev, helper);
> +
> +	cfb_copyarea(info, region);
> +
> +	/*
> +	 * FIXME: fbdev presumes that all callbacks also work from
> +	 * atomic contexts and relies on that for emergency oops
> +	 * printing. KMS totally doesn't do that and the locking here is
> +	 * by far not the only place this goes wrong.  Ignore this for
> +	 * now until we solve this for real.
> +	 */
> +	mutex_lock(&fb_helper->dev->struct_mutex);
> +
> +	/*
> +	 * There are some cases that can flush frontbuffer bits
> +	 * while we are still on console. So, let's make sure the fb obj
> +	 * gets invalidated on this write op so we don't have any risk
> +	 * of missing screen updates when PSR, FBC or any other power saving
> +	 * feature is enabled.
> +	 */
> +	intel_fb_obj_invalidate(ifbdev->fb->obj, NULL);
> +	mutex_unlock(&fb_helper->dev->struct_mutex);
> +}
> +
> +void intel_fbdev_imageblit(struct fb_info *info, const struct fb_image *image)
> +{
> +	struct drm_fb_helper *fb_helper = info->par;
> +	struct intel_fbdev *ifbdev =
> +		container_of(fb_helper, struct intel_fbdev, helper);
> +
> +	cfb_imageblit(info, image);
> +
> +	/*
> +	 * FIXME: fbdev presumes that all callbacks also work from
> +	 * atomic contexts and relies on that for emergency oops
> +	 * printing. KMS totally doesn't do that and the locking here is
> +	 * by far not the only place this goes wrong.  Ignore this for
> +	 * now until we solve this for real.
> +	 */
> +	mutex_lock(&fb_helper->dev->struct_mutex);
> +
> +	/*
> +	 * There are some cases that can flush frontbuffer bits
> +	 * while we are still on console. So, let's make sure the fb obj
> +	 * gets invalidated on this write op so we don't have any risk
> +	 * of missing screen updates when PSR, FBC or any other power saving
> +	 * feature is enabled.
> +	 */
> +	intel_fb_obj_invalidate(ifbdev->fb->obj, NULL);
> +	mutex_unlock(&fb_helper->dev->struct_mutex);
> +}
> +
> +int intel_fbdev_cursor(struct fb_info *info, struct fb_cursor *cursor)
> +{
> +	struct drm_fb_helper *fb_helper = info->par;
> +	struct intel_fbdev *ifbdev =
> +		container_of(fb_helper, struct intel_fbdev, helper);
> +
> +	/*
> +	 * FIXME: fbdev presumes that all callbacks also work from
> +	 * atomic contexts and relies on that for emergency oops
> +	 * printing. KMS totally doesn't do that and the locking here is
> +	 * by far not the only place this goes wrong.  Ignore this for
> +	 * now until we solve this for real.
> +	 */
> +	mutex_lock(&fb_helper->dev->struct_mutex);
> +
> +	/*
> +	 * There are some cases that can flush frontbuffer bits
> +	 * while we are still on console. So, let's make sure the fb obj
> +	 * gets invalidated on this write op so we don't have any risk
> +	 * of missing screen updates when PSR, FBC or any other power saving
> +	 * feature is enabled.
> +	 */
> +	intel_fb_obj_invalidate(ifbdev->fb->obj, NULL);
> +	mutex_unlock(&fb_helper->dev->struct_mutex);
> +
> +	return 0;
> +}
> +
>  static struct fb_ops intelfb_ops = {
>  	.owner = THIS_MODULE,
>  	.fb_check_var = drm_fb_helper_check_var,
>  	.fb_set_par = intel_fbdev_set_par,
> -	.fb_fillrect = cfb_fillrect,
> -	.fb_copyarea = cfb_copyarea,
> -	.fb_imageblit = cfb_imageblit,
> +	.fb_fillrect = intel_fbdev_fillrect,
> +	.fb_copyarea = intel_fbdev_copyarea,
> +	.fb_imageblit = intel_fbdev_imageblit,
> +	.fb_cursor = intel_fbdev_cursor,
>  	.fb_pan_display = drm_fb_helper_pan_display,
>  	.fb_blank = drm_fb_helper_blank,
>  	.fb_setcmap = drm_fb_helper_setcmap,
> -- 
> 1.9.3
> 
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx@xxxxxxxxxxxxxxxxxxxxx
> http://lists.freedesktop.org/mailman/listinfo/intel-gfx

-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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