On Wed, Feb 25, 2015 at 04:11:18PM +0000, tim.gore@xxxxxxxxx wrote: > From: Tim Gore <tim.gore@xxxxxxxxx> > > The gem_render_linear_blits test tends to get oom killed > on low memory (< 4GB) Android systems. This is because the > test tries to allocate (sysinfo.totalram * 9 / 10) in > buffer objects and the remaining 10% of memory is not > always enough for the Android system. > After a discussion with Chris Wilson I have split this > test into a "basic" and an "apperture-thrash" subtest, > in the same way as gem_linear_blits. The basic test > uses just two buffer objects and the apperture-thrash > test is skipped if there is insuffiecient memory. > > v2: Following comment from Chris Wilson: > a) Remove the command line option for count. > b) Add a third subtest to ensure swap is tested > > Signed-off-by: Tim Gore <tim.gore@xxxxxxxxx> Looks fine to me. Thomas may sweep in later and and fine tune the buffer count required to thrash swap, but it looks good to go as is. -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx