On 02/02/2015 09:54 AM, Daniel Vetter wrote:
On Fri, Jan 30, 2015 at 05:36:57PM +0000, Tvrtko Ursulin wrote:
From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
Use the fb modifier if it was specified over object tiling mode.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
---
drivers/gpu/drm/i915/intel_display.c | 40 +++++++++++++++++++++++++++++-------
1 file changed, 33 insertions(+), 7 deletions(-)
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index e22afbe..ca69da0 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -12671,6 +12671,20 @@ static const struct drm_framebuffer_funcs intel_fb_funcs = {
.create_handle = intel_user_framebuffer_create_handle,
};
+static unsigned int
+intel_fb_modifier_to_tiling(u64 modifier)
+{
+ switch (modifier) {
+ case I915_FORMAT_MOD_X_TILED:
+ return I915_TILING_X;
+ default:
+ case I915_FORMAT_MOD_NONE:
+ break;
+ }
+
+ return I915_TILING_NONE;
+}
+
static int intel_framebuffer_init(struct drm_device *dev,
struct intel_framebuffer *intel_fb,
struct drm_mode_fb_cmd2 *mode_cmd,
@@ -12678,11 +12692,23 @@ static int intel_framebuffer_init(struct drm_device *dev,
{
int aligned_height;
int pitch_limit;
+ unsigned int tiling_mode = obj->tiling_mode;
int ret;
WARN_ON(!mutex_is_locked(&dev->struct_mutex));
- if (obj->tiling_mode == I915_TILING_Y) {
+ if (mode_cmd->flags & DRM_MODE_FB_MODIFIERS) {
+ tiling_mode =
+ intel_fb_modifier_to_tiling(mode_cmd->modifier[0]);
+ if (tiling_mode != obj->tiling_mode &&
+ obj->tiling_mode != I915_TILING_NONE) {
+ DRM_ERROR("Tiling modifier mismatch %u vs obj %u!\n",
+ tiling_mode, obj->tiling_mode);
+ return -EINVAL;
+ }
+ }
Ah, here comes the magic. I think this might be simpler if we just use
->modifier (and fix it up if FB_MODIFIERS isn't set).
Btw another reason for this split is that this way we have a clear
separation between the tiling modes supported generally (as fb modifiers)
and the tiling modes supported by fences. It might therefore make sense to
rename obj->tiling_mode with a cocci patch to obj->fencing_mode or
->fence_tiling_mode). To make it really clear that it's just about the
global gtt fences and nothing more.
I don't really like using ->modifier directly in tiling patch since it
is an bag of unrelated stuff, not only a superset. Unrelated especially,
but not only, from the point of view of call sites / users.
Therefore I see some design elegance in extracting the tiling, or any
other logical group of modifiers before hand.
At the very least would call something like
intel_fb_modifier_to_tiling(), but, it is very ugly to have a dynamic
cost at every call site. Which is another reason why I preferred to
extract the data before hand.
Regards,
Tvrtko
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