Without emitting the default 3DSTATE_WM_DEPTH_STENCIL state the test will fail. Signed-off-by: Imre Deak <imre.deak@xxxxxxxxx> --- lib/rendercopy_gen9.c | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/lib/rendercopy_gen9.c b/lib/rendercopy_gen9.c index e20a84f..b7b133c 100644 --- a/lib/rendercopy_gen9.c +++ b/lib/rendercopy_gen9.c @@ -821,7 +821,13 @@ gen8_emit_ps(struct intel_batchbuffer *batch, uint32_t kernel) { } static void -gen8_emit_depth(struct intel_batchbuffer *batch) { +gen9_emit_depth(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN8_3DSTATE_WM_DEPTH_STENCIL | (4 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (8-2)); OUT_BATCH(0); OUT_BATCH(0); @@ -999,7 +1005,7 @@ void gen9_render_copyfunc(struct intel_batchbuffer *batch, OUT_BATCH(GEN6_3DSTATE_SCISSOR_STATE_POINTERS); OUT_BATCH(scissor_state); - gen8_emit_depth(batch); + gen9_emit_depth(batch); gen7_emit_clear(batch); -- 1.9.1 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx