When creating a fence for a tiled object, only fence the area that makes up the actual tiles. The object may be larger than the tiled area and if we allow those extra addresses to be fenced, they'll get converted to addresses beyond where the object is mapped. This opens up the possiblity of writes beyond the end of object. To prevent this, we adjust the size of the fence to only encompass the area that makes up the actual tiles. The extra space is considered un-tiled and now behaves as if it was a linear object. Testcase: igt/gem_tiled_fence_overflow Reported-by: Dan Hettena <danh@xxxxxxx> Signed-off-by: Bob Paauwe <bob.j.paauwe@xxxxxxxxx> --- drivers/gpu/drm/i915/i915_gem.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c index 67550ac..c9acbfa 100644 --- a/drivers/gpu/drm/i915/i915_gem.c +++ b/drivers/gpu/drm/i915/i915_gem.c @@ -3173,6 +3173,13 @@ static void i965_write_fence_reg(struct drm_device *dev, int reg, u32 size = i915_gem_obj_ggtt_size(obj); uint64_t val; + /* Adjust fence size to match tiled area */ + if (obj->tiling_mode != I915_TILING_NONE) { + uint32_t row_size = obj->stride * + (obj->tiling_mode == I915_TILING_Y ? 32 : 8); + size = (size / row_size) * row_size; + } + val = (uint64_t)((i915_gem_obj_ggtt_offset(obj) + size - 4096) & 0xfffff000) << 32; val |= i915_gem_obj_ggtt_offset(obj) & 0xfffff000; -- 2.1.0 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx