Re: [PATCH 2/2] drm/i915: Reorder hw init to avoid executing with invalid context/mm state

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On Fri, Dec 05, 2014 at 04:26:23PM +0000, Chris Wilson wrote:
> On Fri, Dec 05, 2014 at 04:53:49PM +0200, Ville Syrjälä wrote:
> > On Fri, Dec 05, 2014 at 02:38:46PM +0000, Chris Wilson wrote:
> > > On Fri, Dec 05, 2014 at 04:31:35PM +0200, Ville Syrjälä wrote:
> > > > On Fri, Dec 05, 2014 at 02:15:22PM +0000, Chris Wilson wrote:
> > > > > Currently we initialise the rings, add the first context switch to the
> > > > > ring and execute our golden state then enable (aliasing or full) ppgtt.
> > > > > However, as we enable ppgtt using direct MMIO but load the PD using
> > > > > MI_LRI, we end up executing the context switch and golden render state
> > > > > with an invalid PD generating page faults. To solve this issue, first do
> > > > > the ppgtt PD setup, then set the default context and write the commands
> > > > > to run the render state into the ring, before we activate the ring. This
> > > > > allows us to be sure that the register state is valid before we begin
> > > > > execution.
> > > > > 
> > > > > This was spotted when writing the seqno/request conversion, but only with
> > > > > the ERROR capture did I realise that it was a necessity now.
> > > > > 
> > > > > RFC: cleanup the error handling in i915_gem_init_hw.
> > > > > 
> > > > > Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
> > > > > ---
> > > > >  drivers/gpu/drm/i915/i915_gem.c         | 20 ++++++++++----------
> > > > >  drivers/gpu/drm/i915/intel_ringbuffer.c |  9 ++++++---
> > > > >  2 files changed, 16 insertions(+), 13 deletions(-)
> > > > > 
> > > > > diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
> > > > > index c1c11418231b..c13842d3cbc9 100644
> > > > > --- a/drivers/gpu/drm/i915/i915_gem.c
> > > > > +++ b/drivers/gpu/drm/i915/i915_gem.c
> > > > > @@ -4796,15 +4796,15 @@ i915_gem_init_hw(struct drm_device *dev)
> > > > >  	 */
> > > > >  	init_unused_rings(dev);
> > > > >  
> > > > > -	for_each_ring(ring, dev_priv, i) {
> > > > > -		ret = ring->init_hw(ring);
> > > > > -		if (ret)
> > > > > -			return ret;
> > > > > -	}
> > > > > -
> > > > >  	for (i = 0; i < NUM_L3_SLICES(dev); i++)
> > > > >  		i915_gem_l3_remap(&dev_priv->ring[RCS], i);
> > > > 
> > > > This is going to assume ring->head/tail are already valid?
> > > 
> > > We write into the ring obj, not the ring itself, which should be setup
> > > during the various intel_init_engine, i.e. the backing storage is
> > > independent of the actual registers.
> > 
> > I mean the software shadows, not the registers themselves. When the GPU
> > hangs I expect rign->head != ring->tail. So what makes those two identical
> > again after the GPU reset?
> 
> Why would they be equal after reset?

They wouldn't. That's my whole point.

> At the moment, we discard all
> outstanding requests which makes them equal.

OK, so you're saying somehwere we set them to some sane values. But
I don't see any obvious code for that. The obvious code was in
init_ring_common(), but you just removed said code in this patch.

So unless I'm totally misreading the code, ->head and ->tail will be
left at their pre-reset values, then i915_gem_l3_remap() will pile on
some new stuff at ->tail, and then later you restart the ring from
->head, which would still include all the discarded junk from before
the reset.

> We have been discussing the
> need to execute pending batches from non-guitly Batches for yonks, in
> which case we would not expect ring->head == ring->tail after a reset.

Yeah, but let's not confuse the discussion with advanced topics.

-- 
Ville Syrjälä
Intel OTC
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