Re: [PATCH] drm/i915: Disable FBC if primary plane is rotated on Haswell

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



2014-11-27 14:18 GMT-02:00 Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>:
> Quoting the workaround database:
>
> "FBC can show stale data when using 180 degree hardware rotation of the
> primary display plane.
>
> WA: Do not enable FBC when using hardware 180 degree rotation on the
> primary display plane."
>
> References: https://bugs.freedesktop.org/show_bug.cgi?id=86548

As far as I can see, that shouldn't affect production machines.

> Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
> ---
>  drivers/gpu/drm/i915/intel_pm.c | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
> index f5ce91e..350053f 100644
> --- a/drivers/gpu/drm/i915/intel_pm.c
> +++ b/drivers/gpu/drm/i915/intel_pm.c
> @@ -626,7 +626,8 @@ void intel_update_fbc(struct drm_device *dev)
>                         DRM_DEBUG_KMS("framebuffer not tiled or fenced, disabling compression\n");
>                 goto out_disable;
>         }
> -       if (INTEL_INFO(dev)->gen <= 4 && !IS_G4X(dev) &&
> +       if (((INTEL_INFO(dev)->gen <= 4 && !IS_G4X(dev)) ||
> +            IS_HASWELL(dev)) &&
>             to_intel_plane(crtc->primary)->rotation != BIT(DRM_ROTATE_0)) {
>                 if (set_no_fbc_reason(dev_priv, FBC_UNSUPPORTED_MODE))
>                         DRM_DEBUG_KMS("Rotation unsupported, disabling\n");
> --
> 1.9.1
>
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx@xxxxxxxxxxxxxxxxxxxxx
> http://lists.freedesktop.org/mailman/listinfo/intel-gfx



-- 
Paulo Zanoni
_______________________________________________
Intel-gfx mailing list
Intel-gfx@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/intel-gfx





[Index of Archives]     [Linux USB Devel]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]
  Powered by Linux