On Fri, Oct 17, 2014 at 08:05:08AM -0700, Rodrigo Vivi wrote: > Current chv spec teels we can only use either 16 or 32 bits as precision. > > Although in the past VLV went from 16/32 to 32/64 and spec might not be updated, > these precision values brings stability and fixes some issues Wayne was facing. Lies, damned lies, specs! Well in this case I guess the spec might be correct since it helps Wayne. > > Cc: Wayne Boyer <wayne.boyer@xxxxxxxxx> > Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > Signed-off-by: Rodrigo Vivi <rodrigo.vivi@xxxxxxxxx> > --- > drivers/gpu/drm/i915/i915_reg.h | 13 +++++++------ > drivers/gpu/drm/i915/intel_pm.c | 40 +++++++++++++++++++++++++--------------- > 2 files changed, 32 insertions(+), 21 deletions(-) > > diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h > index 6db369a..dcd5650 100644 > --- a/drivers/gpu/drm/i915/i915_reg.h > +++ b/drivers/gpu/drm/i915/i915_reg.h > @@ -4054,17 +4054,18 @@ enum punit_power_well { > #define DSPFW_PLANEA_WM1_HI_MASK (1<<0) > > /* drain latency register values*/ > +#define DRAIN_LATENCY_PRECISION_16 16 > #define DRAIN_LATENCY_PRECISION_32 32 > #define DRAIN_LATENCY_PRECISION_64 64 While you're poking at this stuff, could I trouble you to remove these defines and just use the values directly? Could be a separate patch if you prefer. > #define VLV_DDL(pipe) (VLV_DISPLAY_BASE + 0x70050 + 4 * (pipe)) > -#define DDL_CURSOR_PRECISION_64 (1<<31) > -#define DDL_CURSOR_PRECISION_32 (0<<31) > +#define DDL_CURSOR_PRECISION_HIGH (1<<31) > +#define DDL_CURSOR_PRECISION_LOW (0<<31) > #define DDL_CURSOR_SHIFT 24 > -#define DDL_SPRITE_PRECISION_64(sprite) (1<<(15+8*(sprite))) > -#define DDL_SPRITE_PRECISION_32(sprite) (0<<(15+8*(sprite))) > +#define DDL_SPRITE_PRECISION_HIGH(sprite) (1<<(15+8*(sprite))) > +#define DDL_SPRITE_PRECISION_LOW(sprite) (0<<(15+8*(sprite))) > #define DDL_SPRITE_SHIFT(sprite) (8+8*(sprite)) > -#define DDL_PLANE_PRECISION_64 (1<<7) > -#define DDL_PLANE_PRECISION_32 (0<<7) > +#define DDL_PLANE_PRECISION_HIGH (1<<7) > +#define DDL_PLANE_PRECISION_LOW (0<<7) > #define DDL_PLANE_SHIFT 0 > #define DRAIN_LATENCY_MASK 0x7f > > diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c > index daa99e7..50c3512 100644 > --- a/drivers/gpu/drm/i915/intel_pm.c > +++ b/drivers/gpu/drm/i915/intel_pm.c > @@ -1345,6 +1345,7 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc, > int *prec_mult, > int *drain_latency) > { > + struct drm_device *dev = crtc->dev; > int entries; > int clock = to_intel_crtc(crtc)->config.adjusted_mode.crtc_clock; > > @@ -1355,8 +1356,12 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc, > return false; > > entries = DIV_ROUND_UP(clock, 1000) * pixel_size; > - *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 : > - DRAIN_LATENCY_PRECISION_32; > + if (IS_CHERRYVIEW(dev)) > + *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_32 : > + DRAIN_LATENCY_PRECISION_16; > + else > + *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 : > + DRAIN_LATENCY_PRECISION_32; > *drain_latency = (64 * (*prec_mult) * 4) / entries; > > if (*drain_latency > DRAIN_LATENCY_MASK) > @@ -1375,15 +1380,18 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc, > > static void vlv_update_drain_latency(struct drm_crtc *crtc) > { > - struct drm_i915_private *dev_priv = crtc->dev->dev_private; > + struct drm_device *dev = crtc->dev; > + struct drm_i915_private *dev_priv = dev->dev_private; > struct intel_crtc *intel_crtc = to_intel_crtc(crtc); > int pixel_size; > int drain_latency; > enum pipe pipe = intel_crtc->pipe; > int plane_prec, prec_mult, plane_dl; > + int high_precision = IS_CHERRYVIEW(dev) ? DRAIN_LATENCY_PRECISION_32 : > + DRAIN_LATENCY_PRECISION_64; Maybe const just help the reader remember that it's a constant. > > - plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_64 | > - DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_64 | > + plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_HIGH | > + DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_HIGH | > (DRAIN_LATENCY_MASK << DDL_CURSOR_SHIFT)); > > if (!intel_crtc_active(crtc)) { > @@ -1394,9 +1402,9 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc) > /* Primary plane Drain Latency */ > pixel_size = crtc->primary->fb->bits_per_pixel / 8; /* BPP */ > if (vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) { > - plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ? > - DDL_PLANE_PRECISION_64 : > - DDL_PLANE_PRECISION_32; > + plane_prec = (prec_mult == high_precision) ? > + DDL_PLANE_PRECISION_HIGH : > + DDL_PLANE_PRECISION_LOW; > plane_dl |= plane_prec | drain_latency; > } > > @@ -1408,9 +1416,9 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc) > /* Program cursor DL only if it is enabled */ > if (intel_crtc->cursor_base && > vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) { > - plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ? > - DDL_CURSOR_PRECISION_64 : > - DDL_CURSOR_PRECISION_32; > + plane_prec = (prec_mult == high_precision) ? > + DDL_CURSOR_PRECISION_HIGH : > + DDL_CURSOR_PRECISION_LOW; > plane_dl |= plane_prec | (drain_latency << DDL_CURSOR_SHIFT); > } > > @@ -1578,15 +1586,17 @@ static void valleyview_update_sprite_wm(struct drm_plane *plane, > int plane_prec; > int sprite_dl; > int prec_mult; > + int high_precision = IS_CHERRYVIEW(dev) ? DRAIN_LATENCY_PRECISION_32 : > + DRAIN_LATENCY_PRECISION_64; Could also be const. Otherwise looks good, so: Reviewed-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > - sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_64(sprite) | > + sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_HIGH(sprite) | > (DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite))); > > if (enabled && vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, > &drain_latency)) { > - plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ? > - DDL_SPRITE_PRECISION_64(sprite) : > - DDL_SPRITE_PRECISION_32(sprite); > + plane_prec = (prec_mult == high_precision) ? > + DDL_SPRITE_PRECISION_HIGH(sprite) : > + DDL_SPRITE_PRECISION_LOW(sprite); > sprite_dl |= plane_prec | > (drain_latency << DDL_SPRITE_SHIFT(sprite)); > } > -- > 1.9.3 -- Ville Syrjälä Intel OTC _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx