From: "Xiang, Haihao" <haihao.xiang@xxxxxxxxx> A value less than 4 might result in GPU hang on simulation Signed-off-by: Xiang, Haihao <haihao.xiang@xxxxxxxxx> Signed-off-by: Ben Widawsky <benjamin.widawsky@xxxxxxxxxxxxxxx> Signed-off-by: Damien Lespiau <damien.lespiau@xxxxxxxxx> --- lib/rendercopy_gen9.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/rendercopy_gen9.c b/lib/rendercopy_gen9.c index 8621f7f..92265c1 100644 --- a/lib/rendercopy_gen9.c +++ b/lib/rendercopy_gen9.c @@ -558,7 +558,7 @@ gen7_emit_urb(struct intel_batchbuffer *batch) { /* XXX: Min valid values from mesa */ const int vs_entries = 64; const int vs_size = 2; - const int vs_start = 2; + const int vs_start = 4; OUT_BATCH(GEN7_3DSTATE_URB_VS); OUT_BATCH(vs_entries | ((vs_size - 1) << 16) | (vs_start << 25)); -- 1.8.3.1 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx