Re: [PATCH v3] drm/i915: Rework GPU reset sequence to match driver load & thaw

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On Wed, Aug 20, 2014 at 02:46:37PM +0000, Daniel, Thomas wrote:
> 
> 
> > -----Original Message-----
> > From: Intel-gfx [mailto:intel-gfx-bounces@xxxxxxxxxxxxxxxxxxxxx] On Behalf
> > Of alistair.mcaulay@xxxxxxxxx
> > Sent: Friday, August 15, 2014 6:52 PM
> > To: intel-gfx@xxxxxxxxxxxxxxxxxxxxx
> > Subject:  [PATCH v3] drm/i915: Rework GPU reset sequence to
> > match driver load & thaw
> > 
> > From: "McAulay, Alistair" <alistair.mcaulay@xxxxxxxxx>
> > 
> > This patch is to address Daniels concerns over different code during reset:
> > 
> > http://lists.freedesktop.org/archives/intel-gfx/2014-June/047758.html
> > 
> > "The reason for aiming as hard as possible to use the exact same code for
> > driver load, gpu reset and runtime pm/system resume is that we've simply
> > seen too many bugs due to slight variations and unintended omissions."
> > 
> > Tested using igt drv_hangman.
> > 
> > V2: Cleaner way of preventing check_wedge returning -EAGAIN
> > V3: Clean the last_context during reset, to ensure do_switch() does the
> > MI_SET_CONTEXT. As per review.
> > Signed-off-by: McAulay, Alistair <alistair.mcaulay@xxxxxxxxx>
> > ---
> >  drivers/gpu/drm/i915/i915_drv.c         |  6 +++
> >  drivers/gpu/drm/i915/i915_drv.h         |  3 ++
> >  drivers/gpu/drm/i915/i915_gem.c         |  4 +-
> >  drivers/gpu/drm/i915/i915_gem_context.c | 33 +++-------------
> >  drivers/gpu/drm/i915/i915_gem_gtt.c     | 67 +++++----------------------------
> >  drivers/gpu/drm/i915/i915_gem_gtt.h     |  3 +-
> >  6 files changed, 28 insertions(+), 88 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/i915/i915_drv.c
> > b/drivers/gpu/drm/i915/i915_drv.c index 5e4fefd..3bfafe6 100644
> > --- a/drivers/gpu/drm/i915/i915_drv.c
> > +++ b/drivers/gpu/drm/i915/i915_drv.c
> > @@ -806,7 +806,13 @@ int i915_reset(struct drm_device *dev)
> >  			!dev_priv->ums.mm_suspended) {
> >  		dev_priv->ums.mm_suspended = 0;
> > 
> > +		/* Used to prevent gem_check_wedged returning -EAGAIN
> > during gpu reset */
> > +		dev_priv->gpu_error.reload_in_reset = true;
> > +
> >  		ret = i915_gem_init_hw(dev);
> > +
> > +		dev_priv->gpu_error.reload_in_reset = false;
> > +
> >  		mutex_unlock(&dev->struct_mutex);
> >  		if (ret) {
> >  			DRM_ERROR("Failed hw init on reset %d\n", ret); diff
> > --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
> > index 991b663..116daff 100644
> > --- a/drivers/gpu/drm/i915/i915_drv.h
> > +++ b/drivers/gpu/drm/i915/i915_drv.h
> > @@ -1217,6 +1217,9 @@ struct i915_gpu_error {
> > 
> >  	/* For missed irq/seqno simulation. */
> >  	unsigned int test_irq_rings;
> > +
> > +	/* Used to prevent gem_check_wedged returning -EAGAIN during
> > gpu reset   */
> > +	bool reload_in_reset;
> >  };
> > 
> >  enum modeset_restore {
> > diff --git a/drivers/gpu/drm/i915/i915_gem.c
> > b/drivers/gpu/drm/i915/i915_gem.c index ef047bc..e7396eb 100644
> > --- a/drivers/gpu/drm/i915/i915_gem.c
> > +++ b/drivers/gpu/drm/i915/i915_gem.c
> > @@ -1085,7 +1085,9 @@ i915_gem_check_wedge(struct i915_gpu_error
> > *error,
> >  		if (i915_terminally_wedged(error))
> >  			return -EIO;
> > 
> > -		return -EAGAIN;
> > +		/* Check if GPU Reset is in progress */
> > +		if (!error->reload_in_reset)
> > +			return -EAGAIN;

This is silly. You already have the same flag above. Look closer.
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre
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