Hi Daniel,
Are you taking this patch back in drm-intel?
-Sonika
On 8/7/2014 5:41 PM, Daniel Vetter wrote:
On Thu, Aug 07, 2014 at 01:45:31PM +0200, Daniel Vetter wrote:
On Tue, Jul 15, 2014 at 11:11:37AM +0200, Daniel Vetter wrote:
On Tue, Jul 15, 2014 at 02:10:28PM +0530, sonika.jindal@xxxxxxxxx wrote:
+ /* FBC does not work on some platforms for rotated planes */
+ if (INTEL_INFO(dev)->gen <= 4 && !IS_G4X(dev)) {
+ if (dev_priv->fbc.plane == intel_crtc->plane &&
+ intel_plane->rotation != BIT(DRM_ROTATE_0))
+ intel_disable_fbc(dev);
+ /* If rotation was set earlier and new rotation is 0,
+ we might have disabled fbc earlier. So update it now */
+ else if (intel_plane->rotation == BIT(DRM_ROTATE_0)
+ && old_val != BIT(DRM_ROTATE_0)) {
+ mutex_lock(&dev->struct_mutex);
+ intel_update_fbc(dev);
+ mutex_unlock(&dev->struct_mutex);
+ }
+ }
Indentation is screwed up here. Also if we convert some of the checks into
early bails we could de-indent this by one level.
Also Chris mentioned that on some platforms this won't work and it's more
future-proof to just do a full modeset until we have the proper
infrastructure.
Apparently this review here was never addressed, as Chris just pointed out
on irc. I've dropped the patch again.
I think we need:
- The same sequence as with the sprite set_property function, i.e. we need
to call the update_plane function (not the raw low-level one, the
high-level with all the checks).
- The fbc check is wrong and will miss updates when the crtc is off. We
need to move this into the general list of checks in intel_update_fbc.
- Since this seems to be buggy I want added testcases to combine fbc
correctness with screen rotation. Probably best to reuse the existing
fbc testcase and add a bunch or rotated tests.
Ok, the check in update_fbc is there, I've been blind. Sorry about all the
confusion. So just amounts of calling the higher level function and we can
forgo the fbc testing.
-Daniel
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