So the code should stay the way it is originally and assume GPU idling is always needed? - Armin -----Original Message----- From: Chris Wilson [mailto:chris@xxxxxxxxxxxxxxxxxx] Sent: Friday, July 11, 2014 10:37 AM To: Reese, Armin C Cc: intel-gfx@xxxxxxxxxxxxxxxxxxxxx Subject: Re: [PATCH] drm/i915: Optimize the i915_gem_gtt_finish_object function On Fri, Jul 11, 2014 at 05:29:48PM +0000, Reese, Armin C wrote: > Originally, the function always executes do_idling() followed by undo_idling() regardless of whether obj->has_dma_mapping is TRUE or not. This change idles the GPU only if needed. > > However, if the intention of the function is to ALWAYS idle the GPU, then my change is a mistake. Ah yes. It is unclear whether the workaround also needs to be applied for stolen objects, but it is best to presume that it is. -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx