From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> The DDL registers can hold 7bit numbers. Make the most of those seven bits by adjusting the threshold where we switch between the 64 vs. 32 precision multipliers. Also we compute 'entries' to make the decision about precision, and then we recompute the same value to calculate the actual drain latency. Just use the already calculate 'entries' there. Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/i915/intel_pm.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c index 9413184..3aa7959 100644 --- a/drivers/gpu/drm/i915/intel_pm.c +++ b/drivers/gpu/drm/i915/intel_pm.c @@ -1252,15 +1252,14 @@ static bool vlv_compute_drain_latency(struct drm_device *dev, pixel_size = crtc->primary->fb->bits_per_pixel / 8; /* BPP */ entries = (clock / 1000) * pixel_size; - *plane_prec_mult = (entries > 256) ? + *plane_prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 : DRAIN_LATENCY_PRECISION_32; - *plane_dl = (64 * (*plane_prec_mult) * 4) / ((clock / 1000) * - pixel_size); + *plane_dl = (64 * (*plane_prec_mult) * 4) / entries; entries = (clock / 1000) * 4; /* BPP is always 4 for cursor */ - *cursor_prec_mult = (entries > 256) ? + *cursor_prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 : DRAIN_LATENCY_PRECISION_32; - *cursor_dl = (64 * (*cursor_prec_mult) * 4) / ((clock / 1000) * 4); + *cursor_dl = (64 * (*cursor_prec_mult) * 4) / entries; return true; } -- 1.8.5.5 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx