If a semaphore is waiting on another ring, which in turn happens to be waiting on the first ring, but that second semaphore has been signalled, we will be able to kick the second ring and so can treat the first ring as a valid WAIT and not as HUNG. References: https://bugs.freedesktop.org/show_bug.cgi?id=54226 References: https://bugs.freedesktop.org/show_bug.cgi?id=75502 Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Cc: stable@xxxxxxxxxxxxxxx --- drivers/gpu/drm/i915/i915_irq.c | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c index a702303eab08..41eeeb60c60f 100644 --- a/drivers/gpu/drm/i915/i915_irq.c +++ b/drivers/gpu/drm/i915/i915_irq.c @@ -2834,7 +2834,7 @@ static int semaphore_passed(struct intel_engine_cs *ring) ring->hangcheck.deadlock = true; signaller = semaphore_waits_for(ring, &seqno); - if (signaller == NULL || signaller->hangcheck.deadlock) + if (signaller == NULL) return -1; /* cursory check for an unkickable deadlock */ @@ -2842,7 +2842,13 @@ static int semaphore_passed(struct intel_engine_cs *ring) if (ctl & RING_WAIT_SEMAPHORE && semaphore_passed(signaller) < 0) return -1; - return i915_seqno_passed(signaller->get_seqno(signaller, false), seqno); + if (i915_seqno_passed(signaller->get_seqno(signaller, false), seqno)) + return 1; + + if (signaller->hangcheck.deadlock) + return -1; + + return 0; } static void semaphore_clear_deadlocks(struct drm_i915_private *dev_priv) -- 2.0.0 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx