On Wed, 2014-05-28 at 15:27 +0530, sourab gupta wrote: > On Mon, 2014-04-14 at 09:45 +0000, Gupta, Sourab wrote: > > From: Akash Goel <akash.goel@xxxxxxxxx> > > > > This workaround is needed on VLV for the HW context feature. > > It is used after adding the mi_set_context command in ring buffer > > for Hw context switch. As per the spec > > "The software must send a pipe_control with a CS stall and a post sync > > operation and then a dummy DRAW after every MI_SET_CONTEXT and after any > > PIPELINE_SELECT that is enabling 3D mode". > > Tested only for vlv. > > > > v2: Modified the WA comment. (Ville) > > > > v3: Added the vlv identifier with the WA name > > > > v4: Check removed for scratch page initialization. (Chris/Daniel) > > > > v5: Refactored based on latest codebase. Also WA added for full Gen7. > > > > Signed-off-by: Sourab Gupta <sourab.gupta@xxxxxxxxx> > > Signed-off-by: Akash Goel <akash.goel@xxxxxxxxx> > > --- > > drivers/gpu/drm/i915/i915_gem_context.c | 55 +++++++++++++++++++++++++++++++-- > > drivers/gpu/drm/i915/i915_reg.h | 1 + > > drivers/gpu/drm/i915/intel_ringbuffer.c | 9 ++++++ > > drivers/gpu/drm/i915/intel_ringbuffer.h | 1 + > > 4 files changed, 64 insertions(+), 2 deletions(-) > > > > diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c > > index f77b4c1..b6d2a67 100644 > > --- a/drivers/gpu/drm/i915/i915_gem_context.c > > +++ b/drivers/gpu/drm/i915/i915_gem_context.c > > @@ -545,6 +545,47 @@ i915_gem_context_get(struct drm_i915_file_private *file_priv, u32 id) > > return ctx; > > } > > > > +static inline void > > +mi_set_context_dummy3d_prim_wa(struct intel_ring_buffer *ring) > > +{ > > + u32 scratch_addr; > > + u32 flags = 0; > > + > > + /* Actual scratch location is at 128 bytes offset */ > > + scratch_addr = intel_get_pipe_control_scratch_addr(ring) + 128; > > + > > + /* > > + * WaSendDummy3dPrimitveAfterSetContext:ivb,vlv > > + * Software must send a pipe_control with a CS stall > > + * and a post sync operation and then a dummy DRAW after > > + * every MI_SET_CONTEXT and after any PIPELINE_SELECT that > > + * is enabling 3D mode. A dummy draw is a 3DPRIMITIVE command > > + * with Indirect Parameter Enable set to 0, UAV Coherency > > + * Required set to 0, Predicate Enable set to 0, > > + * End Offset Enable set to 0, and Vertex Count Per Instance > > + * set to 0, All other parameters are a don't care. > > + */ > > + > > + /* > > + * Add a pipe control with CS Stall and postsync op > > + * before dummy 3D_PRIMITIVE > > + */ > > + flags |= PIPE_CONTROL_QW_WRITE | PIPE_CONTROL_CS_STALL; > > + intel_ring_emit(ring, GFX_OP_PIPE_CONTROL(4)); > > + intel_ring_emit(ring, flags); > > + intel_ring_emit(ring, scratch_addr | PIPE_CONTROL_GLOBAL_GTT); > > + intel_ring_emit(ring, 0); > > + > > + /* Add a dummy 3D_PRIMITVE */ > > + intel_ring_emit(ring, GFX_OP_3DPRIMITIVE); > > + intel_ring_emit(ring, 4); /* PrimTopoType*/ > > + intel_ring_emit(ring, 0); /* VertexCountPerInstance */ > > + intel_ring_emit(ring, 0); /* StartVertexLocation */ > > + intel_ring_emit(ring, 0); /* InstanceCount */ > > + intel_ring_emit(ring, 0); /* StartInstanceLocation */ > > + intel_ring_emit(ring, 0); /* BaseVertexLocation */ > > +} > > + > > static inline int > > mi_set_context(struct intel_ring_buffer *ring, > > struct i915_hw_context *new_context, > > @@ -563,7 +604,10 @@ mi_set_context(struct intel_ring_buffer *ring, > > return ret; > > } > > > > - ret = intel_ring_begin(ring, 6); > > + if (INTEL_INFO(ring->dev)->gen == 7) > > + ret = intel_ring_begin(ring, 6+4+8); > > + else > > + ret = intel_ring_begin(ring, 6); > > if (ret) > > return ret; > > > > @@ -586,8 +630,15 @@ mi_set_context(struct intel_ring_buffer *ring, > > */ > > intel_ring_emit(ring, MI_NOOP); > > > > + /* WaSendDummy3dPrimitveAfterSetContext:ivb,vlv */ > > if (INTEL_INFO(ring->dev)->gen >= 7) > > - intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE); > > + if (INTEL_INFO(ring->dev)->gen == 7) { > > + mi_set_context_dummy3d_prim_wa(ring); > > + intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE); > > + intel_ring_emit(ring, MI_NOOP); > > + } else > > + intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE); > > + > > else > > intel_ring_emit(ring, MI_NOOP); > > > > diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h > > index 8f84555..1128527 100644 > > --- a/drivers/gpu/drm/i915/i915_reg.h > > +++ b/drivers/gpu/drm/i915/i915_reg.h > > @@ -355,6 +355,7 @@ > > #define PIPE_CONTROL_STALL_AT_SCOREBOARD (1<<1) > > #define PIPE_CONTROL_DEPTH_CACHE_FLUSH (1<<0) > > #define PIPE_CONTROL_GLOBAL_GTT (1<<2) /* in addr dword */ > > +#define GFX_OP_3DPRIMITIVE ((0x3<<29)|(0x3<<27)|(0x3<<24)|(7-2)) > > > > /* > > * Commands used only by the command parser > > diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c > > index eb3dd26..834411b 100644 > > --- a/drivers/gpu/drm/i915/intel_ringbuffer.c > > +++ b/drivers/gpu/drm/i915/intel_ringbuffer.c > > @@ -585,6 +585,15 @@ err: > > return ret; > > } > > > > +u32 > > +intel_get_pipe_control_scratch_addr(struct intel_ring_buffer *ring) > > +{ > > + if (ring->scratch.obj == NULL) > > + return 0; > > + > > + return ring->scratch.gtt_offset; > > +} > > + > > static int init_render_ring(struct intel_ring_buffer *ring) > > { > > struct drm_device *dev = ring->dev; > > diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h > > index 413cdc7..ffaed8b 100644 > > --- a/drivers/gpu/drm/i915/intel_ringbuffer.h > > +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h > > @@ -291,6 +291,7 @@ int intel_init_vebox_ring_buffer(struct drm_device *dev); > > > > u64 intel_ring_get_active_head(struct intel_ring_buffer *ring); > > void intel_ring_setup_status_page(struct intel_ring_buffer *ring); > > +u32 intel_get_pipe_control_scratch_addr(struct intel_ring_buffer *ring); > > > > static inline u32 intel_ring_get_tail(struct intel_ring_buffer *ring) > > { > > Hi, > > Can you please review this WA patch. > > Thanks, > Sourab > Hi, Can you please provide your comments on above WA patch. Thanks, Sourab _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx