On Wed, Jun 4, 2014 at 6:52 PM, Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> wrote: > On Wed, Jun 04, 2014 at 06:37:44PM +0200, Sedat Dilek wrote: >> > DRI2 or DRI3 running here? >> > >> >> I did some more testing and played with UXA/SNA for intel-ddx. >> >> $ egrep -i 'dri2|dri3|present|sna|uxa' Xorg.0.log_UXA >> [ 8471.151] (II) intel(0): DRI2: Enabled >> [ 8471.151] (II) intel(0): DRI3: Enabled >> [ 8471.194] (II) GLX: Initialized DRI2 GL provider for screen 0 >> >> $ egrep -i 'dri2|dri3|present|sna|uxa' Xorg.0.log_SNA >> [ 8574.658] (II) intel(0): direct rendering: DRI2 DRI3 enabled >> [ 8574.658] (II) intel(0): hardware support for Present enabled >> [ 8574.666] (II) GLX: Initialized DRI2 GL provider for screen 0 >> >> Still unsure if I had success. > > Yes, the DDX is ready. Try enabling LIBGL_DEBUG to check that mesa is > using DRI3. How do I see if DRI3 is enabled for mesa on my SandyBridge intel-gfxcard? glxinfo log-file attached... $ LC_ALL=C LIBGL_DEBUG=verbose glxinfo 2> /dev/null > /tmp/glxinfo.txt To check for which keywords? - Sedat -
name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_INTEL_swap_event client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event, GLX_EXT_buffer_age GLX version: 1.4 GLX extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB, GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event, GLX_EXT_buffer_age OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile OpenGL version string: 3.0 Mesa 10.1.4 (git-f564097) OpenGL shading language version string: 1.30 OpenGL extensions: GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object, GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture, GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters, GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_separate_specular_color, GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_ARB_framebuffer_sRGB, GL_ARB_multitexture, GL_EXT_framebuffer_sRGB, GL_IBM_multimode_draw_arrays, GL_IBM_texture_mirrored_repeat, GL_3DFX_texture_compression_FXT1, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_transpose_matrix, GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_secondary_color, GL_EXT_texture_env_add, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_S3_s3tc, GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_EXT_framebuffer_object, GL_EXT_texture_compression_s3tc, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_MESA_window_pos, GL_NV_packed_depth_stencil, GL_NV_texture_rectangle, GL_ARB_depth_texture, GL_ARB_occlusion_query, GL_ARB_shadow, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, GL_ATI_envmap_bumpmap, GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, GL_NV_depth_clamp, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_ARB_draw_buffers, GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_MESA_pack_invert, GL_NV_primitive_restart, GL_ARB_depth_clamp, GL_ARB_fragment_program_shadow, GL_ARB_half_float_pixel, GL_ARB_occlusion_query2, GL_ARB_point_sprite, GL_ARB_shading_language_100, GL_ARB_sync, GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object, GL_ATI_blend_equation_separate, GL_EXT_blend_equation_separate, GL_OES_read_format, GL_ARB_color_buffer_float, GL_ARB_pixel_buffer_object, GL_ARB_texture_compression_rgtc, GL_ARB_texture_float, GL_ARB_texture_rectangle, GL_EXT_packed_float, GL_EXT_pixel_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_shared_exponent, GL_ARB_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_packed_depth_stencil, GL_APPLE_object_purgeable, GL_ARB_vertex_array_object, GL_ATI_separate_stencil, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_gpu_program_parameters, GL_EXT_texture_array, GL_EXT_texture_integer, GL_EXT_texture_sRGB_decode, GL_EXT_timer_query, GL_OES_EGL_image, GL_AMD_performance_monitor, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_draw_instanced, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_texture_rg, GL_ARB_texture_swizzle, GL_ARB_vertex_array_bgra, GL_EXT_separate_shader_objects, GL_EXT_texture_swizzle, GL_EXT_vertex_array_bgra, GL_NV_conditional_render, GL_AMD_draw_buffers_blend, GL_AMD_seamless_cubemap_per_texture, GL_ARB_ES2_compatibility, GL_ARB_blend_func_extended, GL_ARB_debug_output, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, GL_ARB_provoking_vertex, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_shader_texture_lod, GL_ARB_texture_cube_map_array, GL_ARB_texture_multisample, GL_ARB_texture_query_lod, GL_ARB_texture_rgb10_a2ui, GL_ARB_uniform_buffer_object, GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_provoking_vertex, GL_EXT_texture_snorm, GL_MESA_texture_signed_rgba, GL_ARB_get_program_binary, GL_ARB_robustness, GL_ARB_shader_bit_encoding, GL_ARB_timer_query, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_ARB_internalformat_query, GL_ARB_map_buffer_alignment, GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, GL_ARB_texture_storage, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_transform_feedback, GL_AMD_shader_trinary_minmax, GL_ARB_ES3_compatibility, GL_ARB_clear_buffer_object, GL_ARB_invalidate_subdata, GL_ARB_texture_query_levels, GL_ARB_texture_storage_multisample, GL_ARB_vertex_attrib_binding, GL_KHR_debug, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_vertex_type_10f_11f_11f_rev, GL_EXT_shader_integer_mix 16 GLX Visuals visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x020 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x021 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x082 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x083 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x084 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x085 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x086 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None 0x087 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x088 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x089 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x08a 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x08b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x08c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x08d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None 0x08e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x05d 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 36 GLXFBConfigs: visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x05e 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x05f 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x060 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x061 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x062 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None 0x063 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None 0x064 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x065 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x066 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x067 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x068 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x069 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow 0x06a 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x06b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x06c 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None 0x06d 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None 0x06e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None 0x06f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x070 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x071 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x072 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x073 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x074 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None 0x075 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None 0x076 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x077 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x078 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x079 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x07a 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x07b 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow 0x07c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x07d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x07e 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None 0x07f 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None 0x080 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None 0x081 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
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