On Tue, May 20, 2014 at 05:07:51PM +0200, Daniel Vetter wrote: > On 20/05/2014 16:57, Thierry Reding wrote: > >On Tue, May 20, 2014 at 04:45:56PM +0200, Daniel Vetter wrote: > >>>On Tue, May 20, 2014 at 4:29 PM, Imre Deak<imre.deak@xxxxxxxxx> wrote: > >>>> >On Tue, 2014-05-20 at 05:52 +0300, Lin, Mengdong wrote: > >>>>> >>This RFC is based on previous discussion to set up a generic > >>>>> >>communication channel between display and audio driver and > >>>>> >>an internal design of Intel MCG/VPG HDMI audio driver. It's still an > >>>>> >>initial draft and your advice would be appreciated > >>>>> >>to improve the design. > >>>>> >> > >>>>> >>The basic idea is to create a new avsink module and let both drm and > >>>>> >>alsa depend on it. > >>>>> >>This new module provides a framework and APIs for synchronization > >>>>> >>between the display and audio driver. > >>>>> >> > >>>>> >>1. Display/Audio Client > >>>>> >> > >>>>> >>The avsink core provides APIs to create, register and lookup a > >>>>> >>display/audio client. > >>>>> >>A specific display driver (eg. i915) or audio driver (eg. HD-Audio > >>>>> >>driver) can create a client, add some resources > >>>>> >>objects (shared power wells, display outputs, and audio inputs, > >>>>> >>register ops) to the client, and then register this > >>>>> >>client to avisink core. The peer driver can look up a registered > >>>>> >>client by a name or type, or both. If a client gives > >>>>> >>a valid peer client name on registration, avsink core will bind the > >>>>> >>two clients as peer for each other. And we > >>>>> >>expect a display client and an audio client to be peers for each other > >>>>> >>in a system. > >>>> > > >>>> >One problem we have at the moment is the order of calling the system > >>>> >suspend/resume handlers of the display driver wrt. that of the audio > >>>> >driver. Since the power well control is part of the display HW block, we > >>>> >need to run the display driver's resume handler first, initialize the > >>>> >HW, and only then let the audio driver's resume handler run. For similar > >>>> >reasons we have to call the audio suspend handler first and only then > >>>> >the display driver resume handler. Currently we solve this using the > >>>> >display driver's late/early suspend/resume hooks, but we'd need a more > >>>> >robust solution. > >>>> > > >>>> >This seems to be a similar issue to the load time ordering problem that > >>>> >you describe later. Having a real device for avsync that would be a > >>>> >child of the display device would solve the ordering issue in both > >>>> >cases. I admit I haven't looked into it if this is feasible, but I would > >>>> >like to see some solution to this as part of the plan. > >>> > >>>Yeah, this is a big reason why I want real devices - we have piles of > >>>infrastructure to solve these ordering issues as soon as there's a > >>>struct device around. If we don't use that, we need to reinvent all > >>>those wheels ourselves. > >To make the driver core's magic work I think you'd need to find a way to > >reparent the audio device under the display device. Presumably they come > >from two different parts of the device tree (two different PCI devices I > >would guess for Intel, two different platform devices on SoCs). Changing > >the parent after a device has been registered doesn't work as far as I > >know. But even assuming that would work, I have trouble imagining what > >the implications would be on the rest of the driver model. > > > >I faced similar problems with the Tegra DRM driver, and the only way I > >can see to make this kind of interaction between devices work is by > >tacking on an extra layer outside the core driver model. > That's why we need a new avsink device which is a proper child of the gfx > device, and the audio driver needs to use the componentized device framework > so that the suspend/resume ordering works correctly. Or at least that's been > my idea, might be we have some small gaps here and there. The component/master helpers don't allow you to do that. Essentially what it does is provide a way to glue together multiple devices (the components) to produce a meta-device (the master). What you get is a pair of .bind()/.unbind() functions that are called on each of the components when the master binds or unbinds the meta-device. I don't see how that could be made to work for suspend/resume. Thierry
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