On Wed, 2014-04-23 at 09:07 +0200, Daniel Vetter wrote: > On Wed, Apr 23, 2014 at 01:13:40AM +0300, Imre Deak wrote: > > Atm we can end up in the GPU reset deferred work in D3 state if the last > > runtime PM reference is dropped between detecting a hang/scheduling the > > work and executing the work. At least one such case I could trigger is > > the simulated reset via the i915_wedged debugfs entry. Fix this by > > getting an RPM reference around accessing the HW in the reset work. > > > > v2: > > - Instead of getting/putting the RPM reference in the reset work itself, > > get it already before scheduling the work. By this we also prevent > > going to D3 before the work gets to run, in addition to making sure > > that we run the work itself in D0. (Ville, Daniel) > > v3: > > - fix inverted logic fail when putting the RPM ref on behalf of a > > cancelled GPU reset work (Ville) > > v4: > > - Taking the RPM ref in the interrupt handler isn't really needed b/c > > it's already guaranteed that we hold an RPM ref until the end of the > > reset work in all cases we care about. So take the ref in the reset > > work (for cases like i915_wedged_set). (Daniel) > > > > Signed-off-by: Imre Deak <imre.deak@xxxxxxxxx> > > --- > > drivers/gpu/drm/i915/i915_irq.c | 10 ++++++++++ > > 1 file changed, 10 insertions(+) > > > > diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c > > index a651d0d..0e47111 100644 > > --- a/drivers/gpu/drm/i915/i915_irq.c > > +++ b/drivers/gpu/drm/i915/i915_irq.c > > @@ -2175,6 +2175,14 @@ static void i915_error_work_func(struct work_struct *work) > > reset_event); > > > > /* > > + * In most cases it's guaranteed that we get here with an RPM > > + * reference held, for example because there is a pending GPU > > + * request that won't finish until the reset is done. This > > + * isn't the case at least when we get here by doing a > > + * simulated reset via debugs, so get an RPM reference. > > ^debugfs > > Also maybe "..., so get a RPM reference just to quiet the warnings." Do you mean it's not a problem to perform the reset in D3 state other than getting warnings? --Imre > -Daniel > > > + */ > > + intel_runtime_pm_get(dev_priv); > > + /* > > * All state reset _must_ be completed before we update the > > * reset counter, for otherwise waiters might miss the reset > > * pending state and not properly drop locks, resulting in > > @@ -2184,6 +2192,8 @@ static void i915_error_work_func(struct work_struct *work) > > > > intel_display_handle_reset(dev); > > > > + intel_runtime_pm_put(dev_priv); > > + > > if (ret == 0) { > > /* > > * After all the gem state is reset, increment the reset > > -- > > 1.8.4 > > > > _______________________________________________ > > Intel-gfx mailing list > > Intel-gfx@xxxxxxxxxxxxxxxxxxxxx > > http://lists.freedesktop.org/mailman/listinfo/intel-gfx > _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx