On Thu, Mar 20, 2014 at 02:51:20PM +0100, Daniel Vetter wrote: > I don't really have a decent opinion on the pre-multiplied vs > non-premultiplied ARGB formats issue at hand. In case of doubt I think we > should follow what gl does. But I have no clue how that's handled in gl > ;-) I'd still like a premultipled DRM format, but let's wait for Ville opinion. In GL, the blending equation doesn't do anything automatically. So if you have a premultiplied source, you need to setup the blending function/factor accordingly. -- Damien _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx