In the future we want to be able to specify a per-pipe number of sprites. This series introduces this with a bit of refactoring first to, hopefully, don't make the same mistake that v1 did again. -- Damien Damien Lespiau (3): drm/i915: Use a pipe variable to cycle trough the pipes drm/i915: Add a for_each_sprite() macro drm/i915: Make num_sprites a per-pipe value drivers/gpu/drm/i915/i915_dma.c | 14 +++++++++++--- drivers/gpu/drm/i915/i915_drv.h | 5 +++-- drivers/gpu/drm/i915/intel_display.c | 21 +++++++++++---------- 3 files changed, 25 insertions(+), 15 deletions(-) -- 1.8.3.1 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx