[PATCH 0/3] Make num_sprites a per pipe value (v2)

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



In the future we want to be able to specify a per-pipe number of sprites. This
series introduces this with a bit of refactoring first to, hopefully, don't
make the same mistake that v1 did again.

-- 
Damien

Damien Lespiau (3):
  drm/i915: Use a pipe variable to cycle trough the pipes
  drm/i915: Add a for_each_sprite() macro
  drm/i915: Make num_sprites a per-pipe value

 drivers/gpu/drm/i915/i915_dma.c      | 14 +++++++++++---
 drivers/gpu/drm/i915/i915_drv.h      |  5 +++--
 drivers/gpu/drm/i915/intel_display.c | 21 +++++++++++----------
 3 files changed, 25 insertions(+), 15 deletions(-)

-- 
1.8.3.1

_______________________________________________
Intel-gfx mailing list
Intel-gfx@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/intel-gfx




[Index of Archives]     [Linux USB Devel]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]
  Powered by Linux