From: Sagar Kamble <sagar.a.kamble@xxxxxxxxx> With clipped sprites these transformations are not working. these functions transform complete sprite irrespective of clipping present. This leads to invisible portion of sprite show up when rotate 180 if it was out of visible area before. Signed-off-by: Sagar Kamble <sagar.a.kamble@xxxxxxxxx> Tested-by: Sagar Kamble <sagar.a.kamble@xxxxxxxxx> --- drivers/gpu/drm/i915/intel_sprite.c | 6 ------ 1 file changed, 6 deletions(-) diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c index 62b9f84..e7e4c55 100644 --- a/drivers/gpu/drm/i915/intel_sprite.c +++ b/drivers/gpu/drm/i915/intel_sprite.c @@ -769,9 +769,6 @@ intel_update_plane(struct drm_plane *plane, struct drm_crtc *crtc, max_scale = intel_plane->max_downscale << 16; min_scale = intel_plane->can_scale ? 1 : (1 << 16); - drm_rect_rotate(&src, fb->width << 16, fb->height << 16, - intel_plane->rotation); - hscale = drm_rect_calc_hscale_relaxed(&src, &dst, min_scale, max_scale); BUG_ON(hscale < 0); @@ -810,9 +807,6 @@ intel_update_plane(struct drm_plane *plane, struct drm_crtc *crtc, drm_rect_width(&dst) * hscale - drm_rect_width(&src), drm_rect_height(&dst) * vscale - drm_rect_height(&src)); - drm_rect_rotate_inv(&src, fb->width << 16, fb->height << 16, - intel_plane->rotation); - /* sanity check to make sure the src viewport wasn't enlarged */ WARN_ON(src.x1 < (int) src_x || src.y1 < (int) src_y || -- 1.8.5 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx