On Wed, Jan 22, 2014 at 9:18 AM, Daniel Vetter <daniel@xxxxxxxx> wrote: > On Wed, Jan 22, 2014 at 12:48:04PM +0000, Lin, Mengdong wrote: >> > -----Original Message----- >> > From: daniel.vetter@xxxxxxxx [mailto:daniel.vetter@xxxxxxxx] On Behalf Of >> > Daniel Vetter >> > Sent: Tuesday, January 21, 2014 9:11 PM >> > To: Lin, Mengdong >> > Cc: Takashi Iwai (tiwai@xxxxxxx); Barnes, Jesse; Zanoni, Paulo R; >> > alsa-devel@xxxxxxxxxxxxxxxx; intel-gfx@xxxxxxxxxxxxxxxxxxxxx >> > Subject: Re: Need your advice: Add a new communication inteface >> > between HD-Audio and Gfx drivers for hotplug notification/ELD update >> > >> > On Tue, Jan 21, 2014 at 1:35 PM, Lin, Mengdong <mengdong.lin@xxxxxxxxx> >> > wrote: >> > > Dear audio and gfx stakeholders, >> > > >> > > >> > > >> > > We hope to add a new interface between audio and gfx driver, for gfx >> > > driver to notify audio about HDMI/DP hot-plug and ELD update. >> > > >> > > Would you please share some comments on the proposal below? >> > > >> > > >> > > >> > > Background of this issue: On Intel Haswell/Broadwell platforms, there >> > > is a HW restriction that after the display HD-Audio controller is in >> > > D3, >> > > >> > > it cannot be waken up by HDMI/DP hot-plug. Consequently, although the >> > > gfx driver can still detect the HDMI/DP hot-plug, >> > > >> > > audio driver has no idea about this and cannot notify user space >> > > whether the external HDMI/DP monitor is available for audio playback, >> > > >> > > because the audio controller cannot wake up to D0 and receive HW >> > > unsolicited event about hot-plug from the audio codec. >> > > >> > > This limitation will affect user space to decide whether we can output >> > > audio over HDMI/DP. >> > > >> > > >> > > >> > > To solve the above limitation, Takashi suggested to add a new >> > > communication interface between audio and gfx driver: create a >> > common >> > > object >> > > >> > > containing the ops registered by both graphics and audio drivers, then >> > > communicate through it, something like vga_switcheroo. >> > > >> > > >> > > >> > > Is it okay to create this kernel object in i915 driver? >> > > >> > > >> > > >> > > I915 can export an API like "display_register_audio_client" for audio >> > > driver to register a client and hot-plug notification ops. >> > > >> > > >> > > >> > > I915 can also call some API like "display_register_gfx_client" itself >> > > and register ops for audio driver to query monitor presence and ELD >> > > info on a specific port. >> > > >> > > It would be faster for audio driver than quering ELD by >> > > command/response over the HD-A bus, thus avoid delay in i915 mode >> > set. >> > > >> > > This will also avoid waking up the audio devices unnecessarily if the >> > > user space does not really want to use HDMI/DP for audio playback. >> > > >> > > >> > > >> > > Whenever i195 enables/disables audio on a port in modeset, it can call >> > > some API like "display_set_audio_state()" on this kernel object and >> > > trigger notifications to the audio driver. >> > > >> > > >> > > >> > > When the audio driver is probed (in the delayed probe stage), it can >> > > request >> > > i915 API symbol to register the audio client for this communication >> > > kernel object. >> > > >> > > Since the 1st i915 mode set may happen before audio driver registers >> > > the ops, we'll let audio driver check ELD once after registering the >> > > audio client ops. >> > > >> > > And for the platforms which uses this communication interface, we can >> > > disable unsolicited event for HDMI/DP hot-plug in the audio driver. >> > > >> > > >> > > >> > > We hope to hear your feedback and start to work out more details. >> >> Thanks for your advice, Daniel! >> >> > Yeah, I've discussed this at KS with Takashi and we've agreed that some >> > common object to facilitate driver interactions. A few things >> > though: >> > - This should be common infrastructure useable by all alsa and drm >> > drivers, not just i915 and snd-hda. Especially on embedded platforms this >> > issue is fairly rampant ... >> >> Agree. Where to put this common object? >> Is it okay to put it under /driver/gpu/drm, similar to vga_switchroo? >> Shall we divide clients into audio and gfx categories, and define >> different ops for them? Since different info/request flow in different >> direction between audio and gfx. > > I guess we could place them into drivers/gpu, yeah. For a name I'd suggest > avsink or something like that, to make it clear that it's the combination > of audio+video. For the actual interfaces I guess we just need one object > in the device model, but the interface should be split into things called > from the audio side only, functions for the video driver side only and > stuff which can be called from both sides. This matters mostly just so we > don't end up with deadlocks since we need a lock to protect the avsink > state itself (e.g. the EDL or the audio_output_connected state). sorry to jump into this a bit late, so maybe this was covered already earlier.. For drm/msm the hdmi code needs something along these lines from audio: int hdmi_audio_info_setup(struct platform_device *pdev, bool enabled, uint32_t num_of_channels, uint32_t channel_allocation, uint32_t level_shift, bool down_mix); void hdmi_audio_set_sample_rate(struct platform_device *pdev, int rate); (former is mainly to setup avi audio infoframe, latter for clks) in addition to hotplug and ELD stuff BR, -R >> > - While at it it should also encompass power management handling of the >> > shared hw imo so that we can get rid of the hsw specific hacks for the >> > power well code. Or at least we need to rework the power well code to >> > reuse this new infrastructure, I don't really want to maintain a few copies >> > of the lazy symbol_get logic this kind of stuff requires. >> >> Sounds good. >> >> > - I think the biggest problem is figuring out who should register these >> > device nodes. I think it makes the most sense if we do this in the gfx driver, >> > but that requires some trickery on the alsa side (probably with using >> > -EPROBE_DEFER or something like that. >> >> Can the new infrastructure allow audio driver to query whether gfx driver is ready? >> Maybe audio can wait until gfx is ready. For HD-Audio driver, the most >> time consuming part is delayed after the probe stage, and actually we >> can wait in the delayed phase. > > Tbh I haven't really thought about this really. EPROBE_DEFER looks like > the technique used by embedded platforms, but there's also the new > aggregate device driver infrastructure that Russell King is working on for > the imx driver. Or maybe we need to hand-roll our own notification scheme. > > On a hunch it's probably best if the gfx side registers this device (since > it also owns the output state in general) and that the audio side waits > until the gfx side has registered everything if it's not there yet. I also > haven't though about how the audio side could probe for the right avsink > node really ... > >> > - I agree that passing ELD and all the other information through this new >> > structure makes lot more sense than the current mess we have with >> > passing the ELD through some hardware buffer. >> >> > - Finally I think we should assign some identifier to this link which will get >> > exposed both on the drm side and in alsa, so that userspace can figure >> > out which display connects to which output. With that media player could >> > do the Right Thing and automatically place the audio stream on the right >> > pin in alsa. >> >> Is there something that blocks media player from doing the right thing now? >> For HD-Audio, the eld entries under /proc/asound/cardx expose the ELD >> info and can help user space to check if a monitor is usable on a pin. >> Current limitation is these eld entries cannot update if the audio >> controller is in D3, so we need the new infrastructure to notify audio >> driver to update them. But I'm not sure about embedded audio, maybe >> Takashi would like to share more info. > > ELD doesn't contain the serial number from the EDID, so if you have two > monitors of the same model userspace can't figure out which audio output > is connected to which screen. > > Cheers, Daniel > -- > Daniel Vetter > Software Engineer, Intel Corporation > +41 (0) 79 365 57 48 - http://blog.ffwll.ch > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@xxxxxxxxxxxxxxxxxxxxx > http://lists.freedesktop.org/mailman/listinfo/intel-gfx _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx