On Thu, Jan 09, 2014 at 04:56:37PM +0530, akash.goel@xxxxxxxxx wrote: > The other alternative of having Render ring based flip calls is not being > used, as that option adversly affects the performance (FPS) of certain 3D Apps > Also going forward, for newer platforms like CHV, the atomic flips will be > used and for that most probably the MMIO based flips only will be used. That's interesting as there is no mention of render support in the spec. Care to elaborate? -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx