On Tue, 2013-12-10 at 09:04 -0800, Kenneth Graunke wrote: > On 12/10/2013 03:40 AM, Damien Lespiau wrote: > > On Mon, Dec 09, 2013 at 11:29:35PM -0800, Kenneth Graunke wrote: > >> We don't want depth/stencil fast clears or HiZ resolves; we want normal > >> drawing. Without this, the pixel pipeline doesn't work. > >> > >> Signed-off-by: Kenneth Graunke <kenneth@xxxxxxxxxxxxx> > >> Cc: Ben Widawsky <ben@xxxxxxxxxxxx> > >> Cc: Damien Lespiau <damien.lespiau@xxxxxxxxx> > > > > Both patches reviewed and pushed, thanks a lot for doing this. Does it > > mean rendercopy run for you now? (I don't have silicon to test myself). > > > > I've also taught my command parser to warn harder about instruction > > lengths, it was missing the cases you fixed. > > It still hangs for me. I also tried Haihao's patch, though I guess I > didn't try both together... Now gem_render_copy works fine for me without my workaround. Thanks Haihao > > --Ken > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@xxxxxxxxxxxxxxxxxxxxx > http://lists.freedesktop.org/mailman/listinfo/intel-gfx _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx