Re: [PATCH v2] drm: add support for additional stereo 3D modes

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On Tue, Oct 15, 2013 at 06:25:27PM +0100, Thomas Wood wrote:
> Parse the 3D_Structure_ALL and 3D_MASK fields of the HDMI Vendor
> Specific Data Block to expose more stereo 3D modes.
> 

Daniel likes to have the v2,v3,etc. changes listed here in the commit
msg.

> Signed-off-by: Thomas Wood <thomas.wood@xxxxxxxxx>
> ---
>  drivers/gpu/drm/drm_edid.c | 105 +++++++++++++++++++++++++++++++++++++++++----
>  1 file changed, 96 insertions(+), 9 deletions(-)
> 
> diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c
> index 9e81609..456a694 100644
> --- a/drivers/gpu/drm/drm_edid.c
> +++ b/drivers/gpu/drm/drm_edid.c
> @@ -2652,6 +2652,50 @@ static int add_hdmi_mode(struct drm_connector *connector, u8 vic)
>  	return 1;
>  }
>  
> +static int add_3d_struct_modes(struct drm_connector *connector, u16 structure,
> +			       const u8 *video_db, u8 video_len, u8 video_index)
> +{
> +	struct drm_device *dev = connector->dev;
> +	struct drm_display_mode *newmode;
> +	int modes = 0;
> +	u8 cea_mode;
> +
> +	if (video_db == NULL || video_index > video_len)
> +		return 0;
> +
> +	/* CEA modes are numbered 1..127 */
> +	cea_mode = (video_db[video_index] & 127) - 1;
> +	if (cea_mode >= ARRAY_SIZE(edid_cea_modes))
> +		return 0;
> +
> +	if (structure & (1 << 0)) {
> +		newmode = drm_mode_duplicate(dev, &edid_cea_modes[cea_mode]);
> +		if (newmode) {
> +			newmode->flags |= DRM_MODE_FLAG_3D_FRAME_PACKING;
> +			drm_mode_probed_add(connector, newmode);
> +			modes++;
> +		}
> +	}
> +	if (structure & (1 << 6)) {
> +		newmode = drm_mode_duplicate(dev, &edid_cea_modes[cea_mode]);
> +		if (newmode) {
> +			newmode->flags |= DRM_MODE_FLAG_3D_TOP_AND_BOTTOM;
> +			drm_mode_probed_add(connector, newmode);
> +			modes++;
> +		}
> +	}
> +	if (structure & (1 << 8)) {
> +		newmode = drm_mode_duplicate(dev, &edid_cea_modes[cea_mode]);
> +		if (newmode) {
> +			newmode->flags = DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF;
> +			drm_mode_probed_add(connector, newmode);
> +			modes++;
> +		}
> +	}
> +
> +	return modes;
> +}
> +
>  /*
>   * do_hdmi_vsdb_modes - Parse the HDMI Vendor Specific data block
>   * @connector: connector corresponding to the HDMI sink
> @@ -2662,10 +2706,13 @@ static int add_hdmi_mode(struct drm_connector *connector, u8 vic)
>   * also adds the stereo 3d modes when applicable.
>   */
>  static int
> -do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len)
> +do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len,
> +		   const u8 *video_db, u8 video_len)
>  {
> -	int modes = 0, offset = 0, i;
> -	u8 vic_len;
> +	int modes = 0, offset = 0, i, multi_present = 0;
> +	u8 vic_len, hdmi_3d_len;
> +	u16 mask;
> +	u16 structure_all;
>  
>  	if (len < 8)
>  		goto out;
> @@ -2689,9 +2736,13 @@ do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len)
>  
>  	/* 3D_Present */
>  	offset++;
> -	if (db[8 + offset] & (1 << 7))
> +	if (db[8 + offset] & (1 << 7)) {
>  		modes += add_hdmi_mandatory_stereo_modes(connector);
>  
> +		/* 3D_Multi_present */
> +		multi_present = (db[8 + offset] & 0x60) >> 5;
> +	}
> +
>  	offset++;
>  	vic_len = db[8 + offset] >> 5;
>  
> @@ -2702,6 +2753,38 @@ do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len)
>  		modes += add_hdmi_mode(connector, vic);
>  	}
>  
> +	if (!(multi_present == 1 || multi_present == 2))
> +		goto out;
> +
> +	if ((multi_present == 1 && len < (9 + offset)) ||
> +	    (multi_present == 2 && len < (11 + offset)))
> +		goto out;

These checks must happen after 'offset += 1 + vic_len'.

Otherwise it looks good to me.

> +
> +	hdmi_3d_len = db[8 + offset] & 0x1f;
> +
> +	if ((multi_present == 1 && hdmi_3d_len < 2) ||
> +	    (multi_present == 2 && hdmi_3d_len < 4))
> +		goto out;
> +
> +	offset += 1 + vic_len;
> +
> +	/* 3D_Structure_ALL */
> +	structure_all = (db[8 + offset] << 8) | db[9 + offset];
> +
> +	/* check if 3D_MASK is present */
> +	if (multi_present == 2)
> +		mask = (db[10 + offset] << 8) | db[11 + offset];
> +	else
> +		mask = 0xffff;
> +
> +	for (i = 0; i < 16; i++) {
> +		if (mask & (1 << i))
> +			modes += add_3d_struct_modes(connector,
> +						     structure_all,
> +						     video_db,
> +						     video_len, i);
> +	}
> +
>  out:
>  	return modes;
>  }
> @@ -2759,8 +2842,8 @@ static int
>  add_cea_modes(struct drm_connector *connector, struct edid *edid)
>  {
>  	const u8 *cea = drm_find_cea_extension(edid);
> -	const u8 *db, *hdmi = NULL;
> -	u8 dbl, hdmi_len;
> +	const u8 *db, *hdmi = NULL, *video = NULL;
> +	u8 dbl, hdmi_len, video_len = 0;
>  	int modes = 0;
>  
>  	if (cea && cea_revision(cea) >= 3) {
> @@ -2773,8 +2856,11 @@ add_cea_modes(struct drm_connector *connector, struct edid *edid)
>  			db = &cea[i];
>  			dbl = cea_db_payload_len(db);
>  
> -			if (cea_db_tag(db) == VIDEO_BLOCK)
> -				modes += do_cea_modes(connector, db + 1, dbl);
> +			if (cea_db_tag(db) == VIDEO_BLOCK) {
> +				video = db + 1;
> +				video_len = dbl;
> +				modes += do_cea_modes(connector, video, dbl);
> +			}
>  			else if (cea_db_is_hdmi_vsdb(db)) {
>  				hdmi = db;
>  				hdmi_len = dbl;
> @@ -2787,7 +2873,8 @@ add_cea_modes(struct drm_connector *connector, struct edid *edid)
>  	 * be patching their flags when the sink supports stereo 3D.
>  	 */
>  	if (hdmi)
> -		modes += do_hdmi_vsdb_modes(connector, hdmi, hdmi_len);
> +		modes += do_hdmi_vsdb_modes(connector, hdmi, hdmi_len, video,
> +					    video_len);
>  
>  	return modes;
>  }
> -- 
> 1.8.3.1

-- 
Ville Syrjälä
Intel OTC
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