From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> Pull the ilk/snb/ivb LP watermark disable checks into a separate function similar to the gmch counterpart (i9xx_must_disable_cxsr()). Reduces the clutter in intel_plane_atomic_calc_changes() significantly. Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- .../gpu/drm/i915/display/intel_atomic_plane.c | 95 +++++++++++-------- 1 file changed, 57 insertions(+), 38 deletions(-) diff --git a/drivers/gpu/drm/i915/display/intel_atomic_plane.c b/drivers/gpu/drm/i915/display/intel_atomic_plane.c index b083b985d170..19bcf5754ee2 100644 --- a/drivers/gpu/drm/i915/display/intel_atomic_plane.c +++ b/drivers/gpu/drm/i915/display/intel_atomic_plane.c @@ -482,6 +482,61 @@ static bool i9xx_must_disable_cxsr(const struct intel_crtc_state *new_crtc_state return old_ctl != new_ctl; } +static bool ilk_must_disable_lp_wm(const struct intel_crtc_state *new_crtc_state, + const struct intel_plane_state *old_plane_state, + const struct intel_plane_state *new_plane_state) +{ + struct intel_plane *plane = to_intel_plane(new_plane_state->uapi.plane); + bool old_visible = old_plane_state->uapi.visible; + bool new_visible = new_plane_state->uapi.visible; + bool modeset, turn_on; + + if (plane->id == PLANE_CURSOR) + return false; + + modeset = intel_crtc_needs_modeset(new_crtc_state); + turn_on = new_visible && (!old_visible || modeset); + + /* + * ILK/SNB DVSACNTR/Sprite Enable + * IVB SPR_CTL/Sprite Enable + * "When in Self Refresh Big FIFO mode, a write to enable the + * plane will be internally buffered and delayed while Big FIFO + * mode is exiting." + * + * Which means that enabling the sprite can take an extra frame + * when we start in big FIFO mode (LP1+). Thus we need to drop + * down to LP0 and wait for vblank in order to make sure the + * sprite gets enabled on the next vblank after the register write. + * Doing otherwise would risk enabling the sprite one frame after + * we've already signalled flip completion. We can resume LP1+ + * once the sprite has been enabled. + * + * With experimental results seems this is needed also for primary + * plane, not only sprite plane. + */ + if (turn_on) + return true; + + /* + * WaCxSRDisabledForSpriteScaling:ivb + * IVB SPR_SCALE/Scaling Enable + * "Low Power watermarks must be disabled for at least one + * frame before enabling sprite scaling, and kept disabled + * until sprite scaling is disabled." + * + * ILK/SNB DVSASCALE/Scaling Enable + * "When in Self Refresh Big FIFO mode, scaling enable will be + * masked off while Big FIFO mode is exiting." + * + * Despite the w/a only being listed for IVB we assume that + * the ILK/SNB note has similar ramifications, hence we apply + * the w/a on all three platforms. + */ + return !intel_plane_is_scaled(old_plane_state) && + intel_plane_is_scaled(new_plane_state); +} + static int intel_plane_atomic_calc_changes(const struct intel_crtc_state *old_crtc_state, struct intel_crtc_state *new_crtc_state, const struct intel_plane_state *old_plane_state, @@ -557,44 +612,8 @@ static int intel_plane_atomic_calc_changes(const struct intel_crtc_state *old_cr i9xx_must_disable_cxsr(new_crtc_state, old_plane_state, new_plane_state)) new_crtc_state->disable_cxsr = true; - /* - * ILK/SNB DVSACNTR/Sprite Enable - * IVB SPR_CTL/Sprite Enable - * "When in Self Refresh Big FIFO mode, a write to enable the - * plane will be internally buffered and delayed while Big FIFO - * mode is exiting." - * - * Which means that enabling the sprite can take an extra frame - * when we start in big FIFO mode (LP1+). Thus we need to drop - * down to LP0 and wait for vblank in order to make sure the - * sprite gets enabled on the next vblank after the register write. - * Doing otherwise would risk enabling the sprite one frame after - * we've already signalled flip completion. We can resume LP1+ - * once the sprite has been enabled. - * - * - * WaCxSRDisabledForSpriteScaling:ivb - * IVB SPR_SCALE/Scaling Enable - * "Low Power watermarks must be disabled for at least one - * frame before enabling sprite scaling, and kept disabled - * until sprite scaling is disabled." - * - * ILK/SNB DVSASCALE/Scaling Enable - * "When in Self Refresh Big FIFO mode, scaling enable will be - * masked off while Big FIFO mode is exiting." - * - * Despite the w/a only being listed for IVB we assume that - * the ILK/SNB note has similar ramifications, hence we apply - * the w/a on all three platforms. - * - * With experimental results seems this is needed also for primary - * plane, not only sprite plane. - */ - if (plane->id != PLANE_CURSOR && - (IS_IRONLAKE(dev_priv) || IS_SANDYBRIDGE(dev_priv) || - IS_IVYBRIDGE(dev_priv)) && - (turn_on || (!intel_plane_is_scaled(old_plane_state) && - intel_plane_is_scaled(new_plane_state)))) + if ((IS_IRONLAKE(dev_priv) || IS_SANDYBRIDGE(dev_priv) || IS_IVYBRIDGE(dev_priv)) && + ilk_must_disable_lp_wm(new_crtc_state, old_plane_state, new_plane_state)) new_crtc_state->disable_lp_wm = true; if (intel_plane_do_async_flip(plane, old_crtc_state, new_crtc_state)) { -- 2.43.2