On Wed, Oct 09, 2013 at 10:29:39PM +0100, Chris Wilson wrote: > On Wed, Oct 09, 2013 at 09:23:52PM +0200, Daniel Vetter wrote: > > Assuming that all framebuffer related metadata is invariant simplifies > > our userspace input data checking. And current userspace always first > > updates the tiling of an object before creating a framebuffer with it. > > Userspace already changes the tiling layout whilst keeping the fb id. How exactly does that work? You can't really change the fb pitch without creating a new one ... That leaves switching from tiled to untiled and back I think. -Daniel -- Daniel Vetter Software Engineer, Intel Corporation +41 (0) 79 365 57 48 - http://blog.ffwll.ch _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx