Recently some people from inside Intel have showed some interest in 180 degree plane rotation. To avoid a huge mess, I decided that I should implement the feature properly. So I snatched the rotation property from omapdrm, and moved some of the code into drm_crtc.c, added a bunch of helper stuff to drm_crtc/rect and implemented the relevant bits in i915. I didn't touch cursor or primary planes at all. I'm sort of hoping we might do the drm_plane conversion sometime soonish and then we'd avoid adding a bunch of plane properties to the crtc. One thing I don't really like is the current way of stuffing the bit number into the enum_list resulting in DRM_ROTATE_FOO being just the bit number. I'd prefer to make DRM_ROTATE_FOO the shifted bitmask. But I'm not sure if changing that would cause grief to userspace, so I left it alone for now. _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx