[PATCH 1/8] drm/i915: Synchronize pread/pwrite with wait_rendering

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lifted from Daniel:
pread/pwrite isn't about the object's domain at all, but purely about
synchronizing for outstanding rendering. Replacing the call to
set_to_gtt_domain with a wait_rendering would imo improve code
readability. Furthermore we could pimp pread to only block for
outstanding writes and not for reads.

Since you're not the first one to trip over this: Can I volunteer you
for a follow-up patch to fix this?

Recommended-by: Daniel Vetter <daniel.vetter@xxxxxxxx>
Signed-off-by: Ben Widawsky <ben@xxxxxxxxxxxx>
---

Notes:
    v2: Switch the pwrite patch to use \!read_only. This was a typo in the original code. (Chris, Daniel)

 drivers/gpu/drm/i915/i915_gem.c | 19 +++++++++----------
 1 file changed, 9 insertions(+), 10 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 5b510a3..0a99979 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -41,6 +41,9 @@ static void i915_gem_object_flush_gtt_write_domain(struct drm_i915_gem_object *o
 static void i915_gem_object_flush_cpu_write_domain(struct drm_i915_gem_object *obj,
 						   bool force);
 static __must_check int
+i915_gem_object_wait_rendering(struct drm_i915_gem_object *obj,
+			       bool readonly);
+static __must_check int
 i915_gem_object_bind_to_vm(struct drm_i915_gem_object *obj,
 			   struct i915_address_space *vm,
 			   unsigned alignment,
@@ -430,11 +433,9 @@ i915_gem_shmem_pread(struct drm_device *dev,
 		 * optimizes for the case when the gpu will dirty the data
 		 * anyway again before the next pread happens. */
 		needs_clflush = !cpu_cache_is_coherent(dev, obj->cache_level);
-		if (i915_gem_obj_bound_any(obj)) {
-			ret = i915_gem_object_set_to_gtt_domain(obj, false);
-			if (ret)
-				return ret;
-		}
+		ret = i915_gem_object_wait_rendering(obj, false);
+		if (ret)
+			return ret;
 	}
 
 	ret = i915_gem_object_get_pages(obj);
@@ -746,11 +747,9 @@ i915_gem_shmem_pwrite(struct drm_device *dev,
 		 * optimizes for the case when the gpu will use the data
 		 * right away and we therefore have to clflush anyway. */
 		needs_clflush_after = cpu_write_needs_clflush(obj);
-		if (i915_gem_obj_bound_any(obj)) {
-			ret = i915_gem_object_set_to_gtt_domain(obj, true);
-			if (ret)
-				return ret;
-		}
+		ret = i915_gem_object_wait_rendering(obj, true);
+		if (ret)
+			return ret;
 	}
 	/* Same trick applies to invalidate partially written cachelines read
 	 * before writing. */
-- 
1.8.4

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