After disconnecting damage worker from update logic it's left to fbdev emulation implementation to have fb_dirty function. Currently intel fbdev doesn't have it. This is causing problems to features (PSR, FBC, DRRS) relying on dirty callback. Implement simple fb_dirty callback to deliver notifications about updates in fb console. v4: Add proper Fixes tag and modify commit message v3: Check damage clip v2: Improved commit message and added Fixes tag Fixes: f231af498c29 ("drm/fb-helper: Disconnect damage worker from update logic") Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> Cc: Thomas Zimmermann <tzimmermann@xxxxxxx> Cc: Jani Nikula <jani.nikula@xxxxxxxxx> Signed-off-by: Jouni Högander <jouni.hogander@xxxxxxxxx> --- drivers/gpu/drm/i915/display/intel_fbdev.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/drivers/gpu/drm/i915/display/intel_fbdev.c b/drivers/gpu/drm/i915/display/intel_fbdev.c index 19f3b5d92a55..d39db8050c69 100644 --- a/drivers/gpu/drm/i915/display/intel_fbdev.c +++ b/drivers/gpu/drm/i915/display/intel_fbdev.c @@ -321,8 +321,20 @@ static int intelfb_create(struct drm_fb_helper *helper, return ret; } +static int intelfb_dirty(struct drm_fb_helper *helper, struct drm_clip_rect *clip) +{ + if (!(clip->x1 < clip->x2 && clip->y1 < clip->y2)) + return 0; + + if (helper->fb->funcs->dirty) + return helper->fb->funcs->dirty(helper->fb, NULL, 0, 0, clip, 1); + + return 0; +} + static const struct drm_fb_helper_funcs intel_fb_helper_funcs = { .fb_probe = intelfb_create, + .fb_dirty = intelfb_dirty, }; static void intel_fbdev_destroy(struct intel_fbdev *ifbdev) -- 2.34.1