[PATCH 3/4] drm/i915: Add display audio routing APIs for ALSA

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Hi Daniel,

> -----Original Message-----
> From: daniel.vetter at ffwll.ch [mailto:daniel.vetter at ffwll.ch] On Behalf Of
> Daniel Vetter
> Sent: Tuesday, June 18, 2013 3:13 PM
> To: Wang, Xingchao
> Cc: Daniel Vetter; Wang Xingchao; Takashi Iwai; alsa-devel at alsa-project.org;
> intel-gfx; David Henningsson
> Subject: Re: [PATCH 3/4] drm/i915: Add display audio routing APIs for ALSA
> 
> On Mon, Jun 17, 2013 at 12:52:41PM +0000, Wang, Xingchao wrote:
> > Hi Daniel,
> >
> > > -----Original Message-----
> > > From: Daniel Vetter [mailto:daniel.vetter at ffwll.ch]
> > > Sent: Saturday, June 15, 2013 3:18 AM
> > > To: Wang Xingchao
> > > Cc: Takashi Iwai; alsa-devel at alsa-project.org; intel-gfx; David
> > > Henningsson; Wang, Xingchao
> > > Subject: Re: [PATCH 3/4] drm/i915: Add display audio routing APIs
> > > for ALSA
> > >
> > > On Fri, Jun 14, 2013 at 5:20 PM, Wang Xingchao
> > > <xingchao.wang at linux.intel.com> wrote:
> > > > ALSA audio driver need know current audio routing infomation.
> > > > i.e. Route map between codec pins(DDI ports) and Transcoders(Pipe).
> > > >
> > > > Also the new API let audio driver disable unused audio pin's output.
> > > > This fixed the bug when three pins *ALL* have monitors connected,
> > > > playing audio on one pin would cause audio output to all minitors.
> > > >
> > > > Signed-off-by: Wang Xingchao <xingchao.wang at linux.intel.com>
> > >
> > >
> > > So I've started to have a real look at audio on haswell and audio on
> > > i915 in general, and I'm seriously confused. Random observations,
> > > but I fear this isn't the real story by far yet:
> > >
> > > - On haswell we now have a hooping 3 places that set up these audio
> > > routing
> > > register: haswell_write_eld (called from the connector enable
> > > callbacks), intel_enable/disable_ddi and now the new hooks you're
> > > adding here. That's 2 places too many. If we really need all three
> > > places those need to be refactored so that the bit-frobbing logic is
> > > all in one place. But I seriously doubt that we need them all.
> > >
> >
> > Yeah I agree to put audio stuff in One place. Let me give you some
> > background about the issue this Patch fixed.
> > Basically audio side need such API in gfx side to enable/disable
> > audio, that's three PIPE based audio enable bits.  The issue comes
> > when two monitors connected on DDI port B and port C, like:
> > DDI B(pin 0) --> DP monitor
> > DDI C(pin 1) --> HDMI minitor
> >
> > In haswell the pins default choose converter 0(hardware level) as data source,
> so it's like:
> >
> > Converter 0 --> pin 0 + pin 1 + pin2
> >
> > And when play audio on pin 0, pin 1 could get audio data too.
> > Meanwhile pin 1 has HDMi minitor connected, you can hear audio.  To
> > fix this issue, I tried several solutions:
> > 1) Disable pin 1/2 when play audio on pin 0, or disable pin 0/2 when
> > play audio on pin 1
> > 2) mute pin 1/2 when play audio on pin 0, or mute pin 0/2 when play
> > audio on pin 1
> > 3) configure pin 1/2 to choose other converters when play audio on pin 0.
> > 4) disable audio output enable in gfx side, this is implemented in current
> patchset.
> >
> > I prefer 1) or 2) it's very simple, but it doesnot work on Haswell.
> > It's the issue I'm trying to fix: Pin 0 must be output-eanbe/unmute
> > when playing audio on pin 1.  Seems pin 1 has dependency on pin 0, and
> > I have to disable audio output in gfx side.
> >
> > I don't think it's bad if we implement such API in gfx side, the
> > question is you point out, to make it clean and simple.  If Dp1.2 is
> > needed in future, audio side need the pipe->DDI port connections map
> > too. We can reuse power-well module to export such information.
> >
> > To implement solution 4) above, audio side handle request to disable audio
> output in gfx side:
> > - if only pin 0 is busy playing audio and using valid pipe, disable audio output
> for pin 1/2.
> >  It's the same logic when only pin1 or pin 2 is busy playing audio.
> > - if both pin0 and pin 1 are busy playing audio, only disable pin 2.
> > - if all pins are playing audio, do nothing.
> >
> > In above case when both Pin 0 and pin 1 are connected with Dp and HDMI
> > monitor, if only playing audio on pin 0, disable pin 1's audio output
> > in gfx side Would cause eld info refresh in audio driver side, but
> > that doesnot matter as when you need playing audio on pin 1, the audio
> > output enable bit would be set again.
> >
> > The patch could fix the issue when playing audio on one pin, audio
> > would route to another pin too. In such case, we can drop the second
> > patch in fact.
> 
> Just reading through your description I prefer option 3) since that should be
> possible to implement in the audio side only.
> 
> To reiterate why I don't really like 4) is that touching these bits will result in
> unsolicted even interrupts on the audio side. So your patch doesn't seem to just
> disable/enable audio, but there's a big chain of follow-up events going on. So
> I'm afraid that there's some really subtile dependency in there making your
> current solution fragile.
> 
> So what's the downside of option 3?

I've rework the patch and sent for Takashi's review. The new patch only has changes in audio side.

Thanks
--xingchao
> 
> Yours, Daniel
> >
> > > - I've quickly read through the haswell audio modeset sequence. On a
> > > glance I could see no reason why we need to have 3 different places
> > > to set up the gfx side of the audio support, since it's much simpler
> > > apparently:
> > >
> > > Enable sequence: 1. gfx side sets up registers 2. gfx side sets the
> > > audio enable bit, which generates the interrup 3. audio side completes the
> setup on its side.
> > >
> > > Disable sequence is just the inverse. So I don't think we need 3
> > > different places for this.
> > >
> > > - Both on ibx/cpt and also on haswell here we seem to rely on BIOS
> > > preset values way too often. Or at least I didn't figure out where
> > > these registes get initialized (pretty sure nowhere in i915.ko). We
> > > have countless bugs where the BIOS tried to be fancy and set up
> > > something we don't actually support. So please, if there's no really
> > > good reason why we need to do things differently, have explicit
> > > register setups. If there's something we need to preserve from the BIOS, it
> needs to be done explicitly and must have a comment.
> > >
> > > - No global state or stuffing random things into dev_priv/crtc any
> > > more. Our modeset infrastructure has a transactional state machine
> > > now: First we compute state parameters in the various compute_config
> > > functions and store all that into a struct intel_crtc_config
> > > pipe_config. Then the modeset functions apply that state. Finally at
> > > the end the hw state is cross-checked with the sw state. We need
> > > this to properly support atomic modeset and fastboot. Yes, this
> > > means that recent additions for haswell audio support like crtc->eld_vld
> need to go away and be moved into pipe_config.
> > >
> > > - Changing the OUTPUT_ENABLE bits will result in interrupts on the audio
> side.
> > > But these functions here are only called from the audio side, so we
> > > have a really complicated feedback loop. Given that your patches
> > > need much better explanation of what's going on (preferably with
> > > time/state diagrams). Also I think I need a more detailed
> > > explanation of what exactly is broken currently on Haswell audio and how
> these patches fix this.
> >
> > Hope above explanation is helpful for you, if it's not enough, I would
> > draw some graph case by case to let you know. :)
> >
> > Thanks
> > --xingchao
> > >
> > > Cheers, Daniel
> > > --
> > > Daniel Vetter
> > > Software Engineer, Intel Corporation
> > > +41 (0) 79 365 57 48 - http://blog.ffwll.ch
> 
> --
> Daniel Vetter
> Software Engineer, Intel Corporation
> +41 (0) 79 365 57 48 - http://blog.ffwll.ch


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