[RFC PATCH v2 0/1] Splitting up platform-specific calls

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In this RFC I would like to ask the community their thoughts
on how we can best handle splitting architecture-specific
calls.

I would like to address the following:

1. How do we want to split architecture calls? Different object files
per platform? Separate function calls within the same object file?

2. How do we address dummy functions? If we have a function call that is
used for one or more platforms, but is not used in another, what should
we do for this case?

I've given an example of splitting an architecture call
in my patch with run_as_guest() being split into different
implementations for x86 and arm64 in separate object files, sharing
a single header.

Another suggestion from Michael (michael.cheng@xxxxxxxxx) involved
using a single object file, a single header, and splitting various
functions calls via ifdefs in the header file.

I would appreciate any input on how we can avoid scaling issues when
including multiple architectures and multiple functions (as the number
of function calls will inevitably increase with more architectures).

v2: Revised to use kernel's platform-splitting scheme.

Casey Bowman (1):
  i915/drm: Split out x86 and arm64 functionality

 drivers/gpu/drm/i915/Makefile                         |  3 +++
 drivers/gpu/drm/i915/i915_drv.h                       |  7 ++-----
 drivers/gpu/drm/i915/platforms/Makefile               |  8 ++++++++
 .../arm64/include/platform/i915_hypervisor.h          | 11 +++++++++++
 .../platforms/x86/include/platform/i915_hypervisor.h  |  9 +++++++++
 5 files changed, 33 insertions(+), 5 deletions(-)
 create mode 100644 drivers/gpu/drm/i915/platforms/Makefile
 create mode 100644 drivers/gpu/drm/i915/platforms/arm64/include/platform/i915_hypervisor.h
 create mode 100644 drivers/gpu/drm/i915/platforms/x86/include/platform/i915_hypervisor.h

-- 
2.25.1




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