It's more accurate this way as the quick mode is really useful for in the simulation environment. v2: Use the INTEL_ prefix to have a chance to share the same environment variable as piglit OpenGL tests Signed-off-by: Damien Lespiau <damien.lespiau at intel.com> --- lib/drmtest.c | 10 +++++----- lib/drmtest.h | 4 ++-- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/lib/drmtest.c b/lib/drmtest.c index 2ddaff0..6e5b636 100644 --- a/lib/drmtest.c +++ b/lib/drmtest.c @@ -602,14 +602,14 @@ static bool env_set(const char *env_var) return atoi(val) != 0; } -bool drmtest_run_quick(void) +bool drmtest_run_in_simulation(void) { - static int run_quick = -1; + static int simulation = -1; - if (run_quick == -1) - run_quick = env_set("IGT_QUICK"); + if (simulation == -1) + simulation = env_set("INTEL_SIMULATION"); - return run_quick; + return simulation; } /* other helpers */ diff --git a/lib/drmtest.h b/lib/drmtest.h index f15c074..71d68c4 100644 --- a/lib/drmtest.h +++ b/lib/drmtest.h @@ -89,8 +89,8 @@ void drmtest_subtest_init(int argc, char **argv); bool drmtest_run_subtest(const char *subtest_name); bool drmtest_only_list_subtests(void); -bool drmtest_run_quick(void); -#define SLOW_QUICK(slow,quick) (drmtest_run_quick() ? (quick) : (slow)) +bool drmtest_run_in_simulation(void); +#define SLOW_QUICK(slow,quick) (drmtest_run_in_simulation() ? (quick) : (slow)) /* helpers based upon the libdrm buffer manager */ void drmtest_init_aperture_trashers(drm_intel_bufmgr *bufmgr); -- 1.8.1.4