[PATCH] drm/i915: drop DPFLIPSTAT enables on VLV v3

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We don't need this until we start using the wait event commands.

v2: move to i915_irq.c (Jesse)
    drop unneeded sprite flip done enables (Ville)
v3: drop the DPFLIPSTAT enables altogether (Ville)

Signed-off-by: Jesse Barnes <jbarnes at virtuousgeek.org>
---
 drivers/gpu/drm/i915/intel_pm.c |   13 -------------
 1 file changed, 13 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index fabe013..556e861 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -4112,19 +4112,6 @@ static void valleyview_init_clock_gating(struct drm_device *dev)
 		   _MASKED_BIT_ENABLE(PIXEL_SUBSPAN_COLLECT_OPT_DISABLE));
 
 	/*
-	 * On ValleyView, the GUnit needs to signal the GT
-	 * when flip and other events complete.  So enable
-	 * all the GUnit->GT interrupts here
-	 */
-	I915_WRITE(VLV_DPFLIPSTAT, PIPEB_LINE_COMPARE_INT_EN |
-		   PIPEB_HLINE_INT_EN | PIPEB_VBLANK_INT_EN |
-		   SPRITED_FLIPDONE_INT_EN | SPRITEC_FLIPDONE_INT_EN |
-		   PLANEB_FLIPDONE_INT_EN | PIPEA_LINE_COMPARE_INT_EN |
-		   PIPEA_HLINE_INT_EN | PIPEA_VBLANK_INT_EN |
-		   SPRITEB_FLIPDONE_INT_EN | SPRITEA_FLIPDONE_INT_EN |
-		   PLANEA_FLIPDONE_INT_EN);
-
-	/*
 	 * WaDisableVLVClockGating_VBIIssue
 	 * Disable clock gating on th GCFG unit to prevent a delay
 	 * in the reporting of vblank events.
-- 
1.7.10.4



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