On Thu, Mar 28, 2013 at 09:55:47AM -0700, Jesse Barnes wrote: > Thus preventing the display from keeping the GT awake with unnecessary > signals. > > Signed-off-by: Jesse Barnes <jbarnes at virtuousgeek.org> > --- > drivers/gpu/drm/i915/intel_pm.c | 6 ++---- > 1 file changed, 2 insertions(+), 4 deletions(-) > > diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c > index 2b02702..de9f898 100644 > --- a/drivers/gpu/drm/i915/intel_pm.c > +++ b/drivers/gpu/drm/i915/intel_pm.c > @@ -4116,11 +4116,9 @@ static void valleyview_init_clock_gating(struct drm_device *dev) > * when flip and other events complete. So enable > * all the GUnit->GT interrupts here > */ > - I915_WRITE(VLV_DPFLIPSTAT, PIPEB_LINE_COMPARE_INT_EN | > - PIPEB_HLINE_INT_EN | PIPEB_VBLANK_INT_EN | > + I915_WRITE(VLV_DPFLIPSTAT, > SPRITED_FLIPDONE_INT_EN | SPRITEC_FLIPDONE_INT_EN | > - PLANEB_FLIPDONE_INT_EN | PIPEA_LINE_COMPARE_INT_EN | > - PIPEA_HLINE_INT_EN | PIPEA_VBLANK_INT_EN | > + PLANEB_FLIPDONE_INT_EN | > SPRITEB_FLIPDONE_INT_EN | SPRITEA_FLIPDONE_INT_EN | > PLANEA_FLIPDONE_INT_EN); We're not doing CS page flips w/ sprites currently, so I think you could drop the sprite bits too. Actually, now that I think about it, do we need any bits enabled here? i915_gem_execbuffer_wait_for_flips() is gone, so AFAICS GT no longer needs to know when page flips complete. -- Ville Syrj?l? Intel OTC