Almost identical files now, the diff is: -#include "intel_chipset.h" +#define EX_DESC_SFID_MASK 0xF +#define EX_DESC_EOT_MASK 0x20 Signed-off-by: Damien Lespiau <damien.lespiau at intel.com> --- assembler/brw_defines.h | 1223 +++++++++++++++++++++++++++++++++++++--------- 1 files changed, 983 insertions(+), 240 deletions(-) diff --git a/assembler/brw_defines.h b/assembler/brw_defines.h index c4ffe9b..f0b358e 100644 --- a/assembler/brw_defines.h +++ b/assembler/brw_defines.h @@ -1,121 +1,43 @@ - /************************************************************************** - * - * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith at tungstengraphics.com> + */ + +#define INTEL_MASK(high, low) (((1<<((high)-(low)+1))-1)<<(low)) +#define SET_FIELD(value, field) (((value) << field ## _SHIFT) & field ## _MASK) +#define GET_FIELD(word, field) (((word) & field ## _MASK) >> field ## _SHIFT) #ifndef BRW_DEFINES_H #define BRW_DEFINES_H -/* - */ -#define MI_NOOP 0x00 -#define MI_USER_INTERRUPT 0x02 -#define MI_WAIT_FOR_EVENT 0x03 -#define MI_FLUSH 0x04 -#define MI_REPORT_HEAD 0x07 -#define MI_ARB_ON_OFF 0x08 -#define MI_BATCH_BUFFER_END 0x0A -#define MI_OVERLAY_FLIP 0x11 -#define MI_LOAD_SCAN_LINES_INCL 0x12 -#define MI_LOAD_SCAN_LINES_EXCL 0x13 -#define MI_DISPLAY_BUFFER_INFO 0x14 -#define MI_SET_CONTEXT 0x18 -#define MI_STORE_DATA_IMM 0x20 -#define MI_STORE_DATA_INDEX 0x21 -#define MI_LOAD_REGISTER_IMM 0x22 -#define MI_STORE_REGISTER_MEM 0x24 -#define MI_BATCH_BUFFER_START 0x31 - -#define MI_SYNCHRONOUS_FLIP 0x0 -#define MI_ASYNCHRONOUS_FLIP 0x1 - -#define MI_BUFFER_SECURE 0x0 -#define MI_BUFFER_NONSECURE 0x1 - -#define MI_ARBITRATE_AT_CHAIN_POINTS 0x0 -#define MI_ARBITRATE_BETWEEN_INSTS 0x1 -#define MI_NO_ARBITRATION 0x3 - -#define MI_CONDITION_CODE_WAIT_DISABLED 0x0 -#define MI_CONDITION_CODE_WAIT_0 0x1 -#define MI_CONDITION_CODE_WAIT_1 0x2 -#define MI_CONDITION_CODE_WAIT_2 0x3 -#define MI_CONDITION_CODE_WAIT_3 0x4 -#define MI_CONDITION_CODE_WAIT_4 0x5 - -#define MI_DISPLAY_PIPE_A 0x0 -#define MI_DISPLAY_PIPE_B 0x1 - -#define MI_DISPLAY_PLANE_A 0x0 -#define MI_DISPLAY_PLANE_B 0x1 -#define MI_DISPLAY_PLANE_C 0x2 - -#define MI_STANDARD_FLIP 0x0 -#define MI_ENQUEUE_FLIP_PERFORM_BASE_FRAME_NUMBER_LOAD 0x1 -#define MI_ENQUEUE_FLIP_TARGET_FRAME_NUMBER_RELATIVE 0x2 -#define MI_ENQUEUE_FLIP_ABSOLUTE_TARGET_FRAME_NUMBER 0x3 - -#define MI_PHYSICAL_ADDRESS 0x0 -#define MI_VIRTUAL_ADDRESS 0x1 - -#define MI_BUFFER_MEMORY_MAIN 0x0 -#define MI_BUFFER_MEMORY_GTT 0x2 -#define MI_BUFFER_MEMORY_PER_PROCESS_GTT 0x3 - -#define MI_FLIP_CONTINUE 0x0 -#define MI_FLIP_ON 0x1 -#define MI_FLIP_OFF 0x2 - -#define MI_UNTRUSTED_REGISTER_SPACE 0x0 -#define MI_TRUSTED_REGISTER_SPACE 0x1 - /* 3D state: */ -#define _3DOP_3DSTATE_PIPELINED 0x0 -#define _3DOP_3DSTATE_NONPIPELINED 0x1 -#define _3DOP_3DCONTROL 0x2 -#define _3DOP_3DPRIMITIVE 0x3 - -#define _3DSTATE_PIPELINED_POINTERS 0x00 -#define _3DSTATE_BINDING_TABLE_POINTERS 0x01 -#define _3DSTATE_VERTEX_BUFFERS 0x08 -#define _3DSTATE_VERTEX_ELEMENTS 0x09 -#define _3DSTATE_INDEX_BUFFER 0x0A -#define _3DSTATE_VF_STATISTICS 0x0B -#define _3DSTATE_DRAWING_RECTANGLE 0x00 -#define _3DSTATE_CONSTANT_COLOR 0x01 -#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02 -#define _3DSTATE_CHROMA_KEY 0x04 -#define _3DSTATE_DEPTH_BUFFER 0x05 -#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06 -#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07 -#define _3DSTATE_LINE_STIPPLE 0x08 -#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09 -#define _3DCONTROL 0x00 -#define _3DPRIMITIVE 0x00 - #define PIPE_CONTROL_NOWRITE 0x00 #define PIPE_CONTROL_WRITEIMMEDIATE 0x01 #define PIPE_CONTROL_WRITEDEPTH 0x02 @@ -124,6 +46,15 @@ #define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00 #define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01 +#define CMD_3D_PRIM 0x7b00 /* 3DPRIMITIVE */ +/* DW0 */ +# define GEN4_3DPRIM_TOPOLOGY_TYPE_SHIFT 10 +# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 15) +# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 15) +/* DW1 */ +# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8) +# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8) + #define _3DPRIM_POINTLIST 0x01 #define _3DPRIM_LINELIST 0x02 #define _3DPRIM_LINESTRIP 0x03 @@ -146,9 +77,6 @@ #define _3DPRIM_LINESTRIP_CONT_BF 0x14 #define _3DPRIM_TRIFAN_NOSTIPPLE 0x15 -#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0 -#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1 - #define BRW_ANISORATIO_2 0 #define BRW_ANISORATIO_4 1 #define BRW_ANISORATIO_6 2 @@ -198,6 +126,7 @@ #define BRW_CLIPMODE_CLIP_NON_REJECTED 2 #define BRW_CLIPMODE_REJECT_ALL 3 #define BRW_CLIPMODE_ACCEPT_ALL 4 +#define BRW_CLIPMODE_KERNEL_CLIP 5 #define BRW_CLIP_NDCSPACE 0 #define BRW_CLIP_SCREENSPACE 1 @@ -227,6 +156,7 @@ #define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0 #define BRW_DEPTHFORMAT_D32_FLOAT 1 #define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2 +#define BRW_DEPTHFORMAT_D24_UNORM_X8_UINT 3 /* GEN5 */ #define BRW_DEPTHFORMAT_D16_UNORM 5 #define BRW_FLOATING_POINT_IEEE_754 0 @@ -235,6 +165,10 @@ #define BRW_FRONTWINDING_CW 0 #define BRW_FRONTWINDING_CCW 1 +#define BRW_SPRITE_POINT_ENABLE 16 + +#define BRW_CUT_INDEX_ENABLE (1 << 10) + #define BRW_INDEX_BYTE 0 #define BRW_INDEX_WORD 1 #define BRW_INDEX_DWORD 2 @@ -264,6 +198,13 @@ #define BRW_MIPFILTER_NEAREST 1 #define BRW_MIPFILTER_LINEAR 3 +#define BRW_ADDRESS_ROUNDING_ENABLE_U_MAG 0x20 +#define BRW_ADDRESS_ROUNDING_ENABLE_U_MIN 0x10 +#define BRW_ADDRESS_ROUNDING_ENABLE_V_MAG 0x08 +#define BRW_ADDRESS_ROUNDING_ENABLE_V_MIN 0x04 +#define BRW_ADDRESS_ROUNDING_ENABLE_R_MAG 0x02 +#define BRW_ADDRESS_ROUNDING_ENABLE_R_MIN 0x01 + #define BRW_POLYGON_FRONT_FACING 0 #define BRW_POLYGON_BACK_FACING 1 @@ -282,6 +223,24 @@ #define BRW_RASTRULE_UPPER_LEFT 0 #define BRW_RASTRULE_UPPER_RIGHT 1 +/* These are listed as "Reserved, but not seen as useful" + * in Intel documentation (page 212, "Point Rasterization Rule", + * section 7.4 "SF Pipeline State Summary", of document + * "Intel? 965 Express Chipset Family and Intel? G35 Express + * Chipset Graphics Controller Programmer's Reference Manual, + * Volume 2: 3D/Media", Revision 1.0b as of January 2008, + * available at + * http://intellinuxgraphics.org/documentation.html + * at the time of this writing). + * + * These appear to be supported on at least some + * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT + * is useful when using OpenGL to render to a FBO + * (which has the pixel coordinate Y orientation inverted + * with respect to the normal OpenGL pixel coordinate system). + */ +#define BRW_RASTRULE_LOWER_LEFT 2 +#define BRW_RASTRULE_LOWER_RIGHT 3 #define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0 #define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1 @@ -296,8 +255,17 @@ #define BRW_STENCILOP_DECR 6 #define BRW_STENCILOP_INVERT 7 +/* Surface state DW0 */ +#define BRW_SURFACE_RC_READ_WRITE (1 << 8) +#define BRW_SURFACE_MIPLAYOUT_SHIFT 10 #define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0 #define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1 +#define BRW_SURFACE_CUBEFACE_ENABLES 0x3f +#define BRW_SURFACE_BLEND_ENABLED (1 << 13) +#define BRW_SURFACE_WRITEDISABLE_B_SHIFT 14 +#define BRW_SURFACE_WRITEDISABLE_G_SHIFT 15 +#define BRW_SURFACE_WRITEDISABLE_R_SHIFT 16 +#define BRW_SURFACE_WRITEDISABLE_A_SHIFT 17 #define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000 #define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001 @@ -308,6 +276,7 @@ #define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006 #define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007 #define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008 +#define BRW_SURFACEFORMAT_R32G32B32A32_SFIXED 0x020 #define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040 #define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041 #define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042 @@ -315,6 +284,7 @@ #define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044 #define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045 #define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046 +#define BRW_SURFACEFORMAT_R32G32B32_SFIXED 0x050 #define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080 #define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081 #define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082 @@ -338,6 +308,7 @@ #define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094 #define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095 #define BRW_SURFACEFORMAT_R32G32_USCALED 0x096 +#define BRW_SURFACEFORMAT_R32G32_SFIXED 0x0A0 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1 #define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2 @@ -406,9 +377,10 @@ #define BRW_SURFACEFORMAT_L8A8_UNORM 0x114 #define BRW_SURFACEFORMAT_I16_FLOAT 0x115 #define BRW_SURFACEFORMAT_L16_FLOAT 0x116 -#define BRW_SURFACEFORMAT_A16_FLOAT 0x117 -#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119 -#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A +#define BRW_SURFACEFORMAT_A16_FLOAT 0x117 +#define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB 0x118 +#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119 +#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A #define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B #define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C #define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D @@ -425,6 +397,8 @@ #define BRW_SURFACEFORMAT_A4P4_UNORM 0x148 #define BRW_SURFACEFORMAT_R8_SSCALED 0x149 #define BRW_SURFACEFORMAT_R8_USCALED 0x14A +#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C +#define BRW_SURFACEFORMAT_DXT1_RGB_SRGB 0x180 #define BRW_SURFACEFORMAT_R1_UINT 0x181 #define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182 #define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183 @@ -453,10 +427,24 @@ #define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D #define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E #define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F +#define BRW_SURFACEFORMAT_R32_SFIXED 0x1B2 +#define BRW_SURFACEFORMAT_R10G10B10A2_SNORM 0x1B3 +#define BRW_SURFACEFORMAT_R10G10B10A2_USCALED 0x1B4 +#define BRW_SURFACEFORMAT_R10G10B10A2_SSCALED 0x1B5 +#define BRW_SURFACEFORMAT_R10G10B10A2_SINT 0x1B6 +#define BRW_SURFACEFORMAT_B10G10R10A2_SNORM 0x1B7 +#define BRW_SURFACEFORMAT_B10G10R10A2_USCALED 0x1B8 +#define BRW_SURFACEFORMAT_B10G10R10A2_SSCALED 0x1B9 +#define BRW_SURFACEFORMAT_B10G10R10A2_UINT 0x1BA +#define BRW_SURFACEFORMAT_B10G10R10A2_SINT 0x1BB +#define BRW_SURFACE_FORMAT_SHIFT 18 +#define BRW_SURFACE_FORMAT_MASK INTEL_MASK(26, 18) #define BRW_SURFACERETURNFORMAT_FLOAT32 0 #define BRW_SURFACERETURNFORMAT_S1 1 +#define BRW_SURFACE_TYPE_SHIFT 29 +#define BRW_SURFACE_TYPE_MASK INTEL_MASK(31, 29) #define BRW_SURFACE_1D 0 #define BRW_SURFACE_2D 1 #define BRW_SURFACE_3D 2 @@ -464,6 +452,80 @@ #define BRW_SURFACE_BUFFER 4 #define BRW_SURFACE_NULL 7 +#define GEN7_SURFACE_IS_ARRAY (1 << 28) +#define GEN7_SURFACE_VALIGN_2 (0 << 16) +#define GEN7_SURFACE_VALIGN_4 (1 << 16) +#define GEN7_SURFACE_HALIGN_4 (0 << 15) +#define GEN7_SURFACE_HALIGN_8 (1 << 15) +#define GEN7_SURFACE_TILING_NONE (0 << 13) +#define GEN7_SURFACE_TILING_X (2 << 13) +#define GEN7_SURFACE_TILING_Y (3 << 13) +#define GEN7_SURFACE_ARYSPC_FULL (0 << 10) +#define GEN7_SURFACE_ARYSPC_LOD0 (1 << 10) + +/* Surface state DW2 */ +#define BRW_SURFACE_HEIGHT_SHIFT 19 +#define BRW_SURFACE_HEIGHT_MASK INTEL_MASK(31, 19) +#define BRW_SURFACE_WIDTH_SHIFT 6 +#define BRW_SURFACE_WIDTH_MASK INTEL_MASK(18, 6) +#define BRW_SURFACE_LOD_SHIFT 2 +#define BRW_SURFACE_LOD_MASK INTEL_MASK(5, 2) +#define GEN7_SURFACE_HEIGHT_SHIFT 16 +#define GEN7_SURFACE_HEIGHT_MASK INTEL_MASK(29, 16) +#define GEN7_SURFACE_WIDTH_SHIFT 0 +#define GEN7_SURFACE_WIDTH_MASK INTEL_MASK(13, 0) + +/* Surface state DW3 */ +#define BRW_SURFACE_DEPTH_SHIFT 21 +#define BRW_SURFACE_DEPTH_MASK INTEL_MASK(31, 21) +#define BRW_SURFACE_PITCH_SHIFT 3 +#define BRW_SURFACE_PITCH_MASK INTEL_MASK(19, 3) +#define BRW_SURFACE_TILED (1 << 1) +#define BRW_SURFACE_TILED_Y (1 << 0) + +/* Surface state DW4 */ +#define BRW_SURFACE_MIN_LOD_SHIFT 28 +#define BRW_SURFACE_MIN_LOD_MASK INTEL_MASK(31, 28) +#define BRW_SURFACE_MULTISAMPLECOUNT_1 (0 << 4) +#define BRW_SURFACE_MULTISAMPLECOUNT_4 (2 << 4) +#define GEN7_SURFACE_MULTISAMPLECOUNT_1 (0 << 3) +#define GEN7_SURFACE_MULTISAMPLECOUNT_4 (2 << 3) +#define GEN7_SURFACE_MULTISAMPLECOUNT_8 (3 << 3) +#define GEN7_SURFACE_MSFMT_MSS (0 << 6) +#define GEN7_SURFACE_MSFMT_DEPTH_STENCIL (1 << 6) + +/* Surface state DW5 */ +#define BRW_SURFACE_X_OFFSET_SHIFT 25 +#define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25) +#define BRW_SURFACE_VERTICAL_ALIGN_ENABLE (1 << 24) +#define BRW_SURFACE_Y_OFFSET_SHIFT 20 +#define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20) +#define GEN7_SURFACE_MIN_LOD_SHIFT 4 +#define GEN7_SURFACE_MIN_LOD_MASK INTEL_MASK(7, 4) + +/* Surface state DW6 */ +#define GEN7_SURFACE_MCS_ENABLE (1 << 0) +#define GEN7_SURFACE_MCS_PITCH_SHIFT 3 +#define GEN7_SURFACE_MCS_PITCH_MASK INTEL_MASK(11, 3) + +/* Surface state DW7 */ +#define GEN7_SURFACE_SCS_R_SHIFT 25 +#define GEN7_SURFACE_SCS_R_MASK INTEL_MASK(27, 25) +#define GEN7_SURFACE_SCS_G_SHIFT 22 +#define GEN7_SURFACE_SCS_G_MASK INTEL_MASK(24, 22) +#define GEN7_SURFACE_SCS_B_SHIFT 19 +#define GEN7_SURFACE_SCS_B_MASK INTEL_MASK(21, 19) +#define GEN7_SURFACE_SCS_A_SHIFT 16 +#define GEN7_SURFACE_SCS_A_MASK INTEL_MASK(18, 16) + +/* The actual swizzle values/what channel to use */ +#define HSW_SCS_ZERO 0 +#define HSW_SCS_ONE 1 +#define HSW_SCS_RED 4 +#define HSW_SCS_GREEN 5 +#define HSW_SCS_BLUE 6 +#define HSW_SCS_ALPHA 7 + #define BRW_TEXCOORDMODE_WRAP 0 #define BRW_TEXCOORDMODE_MIRROR 1 #define BRW_TEXCOORDMODE_CLAMP 2 @@ -480,20 +542,6 @@ #define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0 #define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1 -#define BRW_VERTEXBUFFER_ACCESS_VERTEXDATA 0 -#define BRW_VERTEXBUFFER_ACCESS_INSTANCEDATA 1 - -#define BRW_VFCOMPONENT_NOSTORE 0 -#define BRW_VFCOMPONENT_STORE_SRC 1 -#define BRW_VFCOMPONENT_STORE_0 2 -#define BRW_VFCOMPONENT_STORE_1_FLT 3 -#define BRW_VFCOMPONENT_STORE_1_INT 4 -#define BRW_VFCOMPONENT_STORE_VID 5 -#define BRW_VFCOMPONENT_STORE_IID 6 -#define BRW_VFCOMPONENT_STORE_PID 7 - - - /* Execution Unit (EU) defines */ @@ -508,9 +556,18 @@ #define BRW_CHANNEL_Z 2 #define BRW_CHANNEL_W 3 -#define BRW_COMPRESSION_NONE 0 -#define BRW_COMPRESSION_2NDHALF 1 -#define BRW_COMPRESSION_COMPRESSED 2 +enum brw_compression { + BRW_COMPRESSION_NONE = 0, + BRW_COMPRESSION_2NDHALF = 1, + BRW_COMPRESSION_COMPRESSED = 2, +}; + +#define GEN6_COMPRESSION_1Q 0 +#define GEN6_COMPRESSION_2Q 1 +#define GEN6_COMPRESSION_3Q 2 +#define GEN6_COMPRESSION_4Q 3 +#define GEN6_COMPRESSION_1H 0 +#define GEN6_COMPRESSION_2H 2 #define BRW_CONDITIONAL_NONE 0 #define BRW_CONDITIONAL_Z 1 @@ -521,10 +578,9 @@ #define BRW_CONDITIONAL_GE 4 #define BRW_CONDITIONAL_L 5 #define BRW_CONDITIONAL_LE 6 -#define BRW_CONDITIONAL_C 7 -#define BRW_CONDITIONAL_R 7 /* round increment */ -#define BRW_CONDITIONAL_O 8 /* overflow */ -#define BRW_CONDITIONAL_U 9 /* unordered */ +#define BRW_CONDITIONAL_R 7 +#define BRW_CONDITIONAL_O 8 +#define BRW_CONDITIONAL_U 9 #define BRW_DEBUG_NONE 0 #define BRW_DEBUG_BREAKPOINT 1 @@ -555,78 +611,147 @@ #define BRW_ACCUMULATOR_WRITE_DISABLE 0 #define BRW_ACCUMULATOR_WRITE_ENABLE 1 -#define BRW_OPCODE_MOV 1 -#define BRW_OPCODE_SEL 2 -#define BRW_OPCODE_NOT 4 -#define BRW_OPCODE_AND 5 -#define BRW_OPCODE_OR 6 -#define BRW_OPCODE_XOR 7 -#define BRW_OPCODE_SHR 8 -#define BRW_OPCODE_SHL 9 -#define BRW_OPCODE_RSR 10 -#define BRW_OPCODE_RSL 11 -#define BRW_OPCODE_ASR 12 -#define BRW_OPCODE_CMP 16 -#define BRW_OPCODE_CMPN 17 -#define BRW_OPCODE_F32TO16 19 -#define BRW_OPCODE_F16TO32 20 -#define BRW_OPCODE_BFREV 23 -#define BRW_OPCODE_BFE 24 -#define BRW_OPCODE_BFI1 25 -#define BRW_OPCODE_BFI2 26 -#define BRW_OPCODE_JMPI 32 -#define BRW_OPCODE_BRD 33 -#define BRW_OPCODE_IF 34 -#define BRW_OPCODE_BRC 35 -#define BRW_OPCODE_IFF 35 -#define BRW_OPCODE_ELSE 36 -#define BRW_OPCODE_ENDIF 37 -#define BRW_OPCODE_DO 38 -#define BRW_OPCODE_WHILE 39 -#define BRW_OPCODE_BREAK 40 -#define BRW_OPCODE_CONTINUE 41 -#define BRW_OPCODE_HALT 42 -#define BRW_OPCODE_MSAVE 44 -#define BRW_OPCODE_CALL 44 -#define BRW_OPCODE_MRESTORE 45 -#define BRW_OPCODE_RET 45 -#define BRW_OPCODE_PUSH 46 -#define BRW_OPCODE_POP 47 -#define BRW_OPCODE_WAIT 48 -#define BRW_OPCODE_SEND 49 -#define BRW_OPCODE_SENDC 50 -#define BRW_OPCODE_MATH 56 -#define BRW_OPCODE_ADD 64 -#define BRW_OPCODE_MUL 65 -#define BRW_OPCODE_AVG 66 -#define BRW_OPCODE_FRC 67 -#define BRW_OPCODE_RNDU 68 -#define BRW_OPCODE_RNDD 69 -#define BRW_OPCODE_RNDE 70 -#define BRW_OPCODE_RNDZ 71 -#define BRW_OPCODE_MAC 72 -#define BRW_OPCODE_MACH 73 -#define BRW_OPCODE_LZD 74 -#define BRW_OPCODE_FBH 75 -#define BRW_OPCODE_FBL 76 -#define BRW_OPCODE_CBIT 77 -#define BRW_OPCODE_ADDC 78 -#define BRW_OPCODE_SUBB 79 -#define BRW_OPCODE_SAD2 80 -#define BRW_OPCODE_SADA2 81 -#define BRW_OPCODE_DP4 84 -#define BRW_OPCODE_DPH 85 -#define BRW_OPCODE_DP3 86 -#define BRW_OPCODE_DP2 87 -#define BRW_OPCODE_DPA2 88 -#define BRW_OPCODE_LINE 89 -#define BRW_OPCODE_PLN 90 -#define BRW_OPCODE_MAD 91 -#define BRW_OPCODE_LRP 92 -#define BRW_OPCODE_NOP 126 - -#define BRW_PREDICATE_NONE 0 -#define BRW_PREDICATE_NORMAL 1 +/** @{ + * + * Gen6 has replaced "mask enable/disable" with WECtrl, which is + * effectively the same but much simpler to think about. Now, there + * are two contributors ANDed together to whether channels are + * executed: The predication on the instruction, and the channel write + * enable. + */ +/** + * This is the default value. It means that a channel's write enable is set + * if the per-channel IP is pointing at this instruction. + */ +#define BRW_WE_NORMAL 0 +/** + * This is used like BRW_MASK_DISABLE, and causes all channels to have + * their write enable set. Note that predication still contributes to + * whether the channel actually gets written. + */ +#define BRW_WE_ALL 1 +/** @} */ + +enum opcode { + /* These are the actual hardware opcodes. */ + BRW_OPCODE_MOV = 1, + BRW_OPCODE_SEL = 2, + BRW_OPCODE_NOT = 4, + BRW_OPCODE_AND = 5, + BRW_OPCODE_OR = 6, + BRW_OPCODE_XOR = 7, + BRW_OPCODE_SHR = 8, + BRW_OPCODE_SHL = 9, + BRW_OPCODE_RSR = 10, + BRW_OPCODE_RSL = 11, + BRW_OPCODE_ASR = 12, + BRW_OPCODE_CMP = 16, + BRW_OPCODE_CMPN = 17, + BRW_OPCODE_F32TO16 = 19, + BRW_OPCODE_F16TO32 = 20, + BRW_OPCODE_BFREV = 23, + BRW_OPCODE_BFE = 24, + BRW_OPCODE_BFI1 = 25, + BRW_OPCODE_BFI2 = 26, + BRW_OPCODE_JMPI = 32, + BRW_OPCODE_BRD = 33, + BRW_OPCODE_IF = 34, + BRW_OPCODE_IFF = 35, + BRW_OPCODE_BRC = 35, + BRW_OPCODE_ELSE = 36, + BRW_OPCODE_ENDIF = 37, + BRW_OPCODE_DO = 38, + BRW_OPCODE_WHILE = 39, + BRW_OPCODE_BREAK = 40, + BRW_OPCODE_CONTINUE = 41, + BRW_OPCODE_HALT = 42, + BRW_OPCODE_MSAVE = 44, + BRW_OPCODE_CALL = 44, + BRW_OPCODE_MRESTORE = 45, + BRW_OPCODE_RET = 45, + BRW_OPCODE_PUSH = 46, + BRW_OPCODE_POP = 47, + BRW_OPCODE_WAIT = 48, + BRW_OPCODE_SEND = 49, + BRW_OPCODE_SENDC = 50, + BRW_OPCODE_MATH = 56, + BRW_OPCODE_ADD = 64, + BRW_OPCODE_MUL = 65, + BRW_OPCODE_AVG = 66, + BRW_OPCODE_FRC = 67, + BRW_OPCODE_RNDU = 68, + BRW_OPCODE_RNDD = 69, + BRW_OPCODE_RNDE = 70, + BRW_OPCODE_RNDZ = 71, + BRW_OPCODE_MAC = 72, + BRW_OPCODE_MACH = 73, + BRW_OPCODE_LZD = 74, + BRW_OPCODE_FBH = 75, + BRW_OPCODE_FBL = 76, + BRW_OPCODE_CBIT = 77, + BRW_OPCODE_ADDC = 78, + BRW_OPCODE_SUBB = 79, + BRW_OPCODE_SAD2 = 80, + BRW_OPCODE_SADA2 = 81, + BRW_OPCODE_DP4 = 84, + BRW_OPCODE_DPH = 85, + BRW_OPCODE_DP3 = 86, + BRW_OPCODE_DP2 = 87, + BRW_OPCODE_DPA2 = 88, + BRW_OPCODE_LINE = 89, + BRW_OPCODE_PLN = 90, + BRW_OPCODE_MAD = 91, + BRW_OPCODE_LRP = 92, + BRW_OPCODE_NOP = 126, + + /* These are compiler backend opcodes that get translated into other + * instructions. + */ + FS_OPCODE_FB_WRITE = 128, + SHADER_OPCODE_RCP, + SHADER_OPCODE_RSQ, + SHADER_OPCODE_SQRT, + SHADER_OPCODE_EXP2, + SHADER_OPCODE_LOG2, + SHADER_OPCODE_POW, + SHADER_OPCODE_INT_QUOTIENT, + SHADER_OPCODE_INT_REMAINDER, + SHADER_OPCODE_SIN, + SHADER_OPCODE_COS, + + SHADER_OPCODE_TEX, + SHADER_OPCODE_TXD, + SHADER_OPCODE_TXF, + SHADER_OPCODE_TXL, + SHADER_OPCODE_TXS, + FS_OPCODE_TXB, + + SHADER_OPCODE_SHADER_TIME_ADD, + + FS_OPCODE_DDX, + FS_OPCODE_DDY, + FS_OPCODE_PIXEL_X, + FS_OPCODE_PIXEL_Y, + FS_OPCODE_CINTERP, + FS_OPCODE_LINTERP, + FS_OPCODE_SPILL, + FS_OPCODE_UNSPILL, + FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD, + FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7, + FS_OPCODE_VARYING_PULL_CONSTANT_LOAD, + FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7, + FS_OPCODE_MOV_DISPATCH_TO_FLAGS, + FS_OPCODE_DISCARD_JUMP, + FS_OPCODE_SET_GLOBAL_OFFSET, + + VS_OPCODE_URB_WRITE, + VS_OPCODE_SCRATCH_READ, + VS_OPCODE_SCRATCH_WRITE, + VS_OPCODE_PULL_CONSTANT_LOAD, +}; + +#define BRW_PREDICATE_NONE 0 +#define BRW_PREDICATE_NORMAL 1 #define BRW_PREDICATE_ALIGN1_ANYV 2 #define BRW_PREDICATE_ALIGN1_ALLV 3 #define BRW_PREDICATE_ALIGN1_ANY2H 4 @@ -671,6 +796,10 @@ #define BRW_ARF_CONTROL 0x80 #define BRW_ARF_NOTIFICATION_COUNT 0x90 #define BRW_ARF_IP 0xA0 +#define BRW_ARF_TDR 0xB0 +#define BRW_ARF_TIMESTAMP 0xC0 + +#define BRW_MRF_COMPR4 (1 << 7) #define BRW_AMASK 0 #define BRW_IMASK 1 @@ -717,7 +846,6 @@ #define BRW_POLYGON_FACING_FRONT 0 #define BRW_POLYGON_FACING_BACK 1 - /** * Message target: Shared Function ID for where to SEND a message. * @@ -762,13 +890,35 @@ enum brw_message_target { #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2 +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE 0 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE 1 +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_COMPARE 1 #define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2 -#define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO 2 #define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2 #define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3 #define BRW_SAMPLER_MESSAGE_SIMD8_LD 3 #define BRW_SAMPLER_MESSAGE_SIMD16_LD 3 +#define GEN5_SAMPLER_MESSAGE_SAMPLE 0 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS 1 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD 2 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE 3 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS 4 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE 5 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE 6 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_LD 7 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO 10 +#define HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE 20 +#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS 29 +#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS 30 +#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DSS 31 + +/* for GEN5 only */ +#define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0 +#define BRW_SAMPLER_SIMD_MODE_SIMD8 1 +#define BRW_SAMPLER_SIMD_MODE_SIMD16 2 +#define BRW_SAMPLER_SIMD_MODE_SIMD32_64 3 + #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1 #define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2 @@ -781,10 +931,24 @@ enum brw_message_target { #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3 +/* This one stays the same across generations. */ #define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0 +/* GEN4 */ #define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1 -#define BRW_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2 +#define BRW_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 2 #define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3 +/* G45, GEN5 */ +#define G45_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1 +#define G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2 +#define G45_DATAPORT_READ_MESSAGE_AVC_LOOP_FILTER_READ 3 +#define G45_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4 +#define G45_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6 +/* GEN6 */ +#define GEN6_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1 +#define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2 +#define GEN6_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4 +#define GEN6_DATAPORT_READ_MESSAGE_OWORD_UNALIGN_BLOCK_READ 5 +#define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6 #define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0 #define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1 @@ -798,12 +962,43 @@ enum brw_message_target { #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1 -#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2 +#define BRW_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 2 #define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3 #define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4 #define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5 #define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7 +/* GEN6 */ +#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_ATOMIC_WRITE 7 +#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 8 +#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 9 +#define GEN6_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 10 +#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 11 +#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 12 +#define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VB_WRITE 13 +#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_UNORM_WRITE 14 + +/* GEN7 */ +#define GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 10 +#define GEN7_DATAPORT_DC_DWORD_SCATTERED_READ 3 + +/* dataport atomic operations. */ +#define BRW_AOP_AND 1 +#define BRW_AOP_OR 2 +#define BRW_AOP_XOR 3 +#define BRW_AOP_MOV 4 +#define BRW_AOP_INC 5 +#define BRW_AOP_DEC 6 +#define BRW_AOP_ADD 7 +#define BRW_AOP_SUB 8 +#define BRW_AOP_REVSUB 9 +#define BRW_AOP_IMAX 10 +#define BRW_AOP_IMIN 11 +#define BRW_AOP_UMAX 12 +#define BRW_AOP_UMIN 13 +#define BRW_AOP_CMPWR 14 +#define BRW_AOP_PREDEC 15 + #define BRW_MATH_FUNCTION_INV 1 #define BRW_MATH_FUNCTION_LOG 2 #define BRW_MATH_FUNCTION_EXP 3 @@ -812,7 +1007,8 @@ enum brw_message_target { #define BRW_MATH_FUNCTION_SIN 6 /* was 7 */ #define BRW_MATH_FUNCTION_COS 7 /* was 8 */ #define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */ -#define BRW_MATH_FUNCTION_TAN 9 +#define BRW_MATH_FUNCTION_TAN 9 /* gen4 */ +#define BRW_MATH_FUNCTION_FDIV 9 /* gen6+ */ #define BRW_MATH_FUNCTION_POW 10 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12 @@ -850,43 +1046,590 @@ enum brw_message_target { #define BRW_SCRATCH_SPACE_SIZE_2M 11 - - #define CMD_URB_FENCE 0x6000 -#define CMD_CONST_BUFFER_STATE 0x6001 +#define CMD_CS_URB_STATE 0x6001 #define CMD_CONST_BUFFER 0x6002 #define CMD_STATE_BASE_ADDRESS 0x6101 -#define CMD_STATE_INSN_POINTER 0x6102 -#define CMD_PIPELINE_SELECT 0x6104 +#define CMD_STATE_SIP 0x6102 +#define CMD_PIPELINE_SELECT_965 0x6104 +#define CMD_PIPELINE_SELECT_GM45 0x6904 + +#define _3DSTATE_PIPELINED_POINTERS 0x7800 +#define _3DSTATE_BINDING_TABLE_POINTERS 0x7801 +# define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8) +# define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9) +# define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12) + +#define _3DSTATE_BINDING_TABLE_POINTERS_VS 0x7826 /* GEN7+ */ +#define _3DSTATE_BINDING_TABLE_POINTERS_HS 0x7827 /* GEN7+ */ +#define _3DSTATE_BINDING_TABLE_POINTERS_DS 0x7828 /* GEN7+ */ +#define _3DSTATE_BINDING_TABLE_POINTERS_GS 0x7829 /* GEN7+ */ +#define _3DSTATE_BINDING_TABLE_POINTERS_PS 0x782A /* GEN7+ */ + +#define _3DSTATE_SAMPLER_STATE_POINTERS 0x7802 /* GEN6+ */ +# define PS_SAMPLER_STATE_CHANGE (1 << 12) +# define GS_SAMPLER_STATE_CHANGE (1 << 9) +# define VS_SAMPLER_STATE_CHANGE (1 << 8) +/* DW1: VS */ +/* DW2: GS */ +/* DW3: PS */ + +#define _3DSTATE_SAMPLER_STATE_POINTERS_VS 0x782B /* GEN7+ */ +#define _3DSTATE_SAMPLER_STATE_POINTERS_GS 0x782E /* GEN7+ */ +#define _3DSTATE_SAMPLER_STATE_POINTERS_PS 0x782F /* GEN7+ */ + +#define _3DSTATE_VERTEX_BUFFERS 0x7808 +# define BRW_VB0_INDEX_SHIFT 27 +# define GEN6_VB0_INDEX_SHIFT 26 +# define BRW_VB0_ACCESS_VERTEXDATA (0 << 26) +# define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26) +# define GEN6_VB0_ACCESS_VERTEXDATA (0 << 20) +# define GEN6_VB0_ACCESS_INSTANCEDATA (1 << 20) +# define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14) +# define BRW_VB0_PITCH_SHIFT 0 + +#define _3DSTATE_VERTEX_ELEMENTS 0x7809 +# define BRW_VE0_INDEX_SHIFT 27 +# define GEN6_VE0_INDEX_SHIFT 26 +# define BRW_VE0_FORMAT_SHIFT 16 +# define BRW_VE0_VALID (1 << 26) +# define GEN6_VE0_VALID (1 << 25) +# define GEN6_VE0_EDGE_FLAG_ENABLE (1 << 15) +# define BRW_VE0_SRC_OFFSET_SHIFT 0 +# define BRW_VE1_COMPONENT_NOSTORE 0 +# define BRW_VE1_COMPONENT_STORE_SRC 1 +# define BRW_VE1_COMPONENT_STORE_0 2 +# define BRW_VE1_COMPONENT_STORE_1_FLT 3 +# define BRW_VE1_COMPONENT_STORE_1_INT 4 +# define BRW_VE1_COMPONENT_STORE_VID 5 +# define BRW_VE1_COMPONENT_STORE_IID 6 +# define BRW_VE1_COMPONENT_STORE_PID 7 +# define BRW_VE1_COMPONENT_0_SHIFT 28 +# define BRW_VE1_COMPONENT_1_SHIFT 24 +# define BRW_VE1_COMPONENT_2_SHIFT 20 +# define BRW_VE1_COMPONENT_3_SHIFT 16 +# define BRW_VE1_DST_OFFSET_SHIFT 0 -#define CMD_PIPELINED_STATE_POINTERS 0x7800 -#define CMD_BINDING_TABLE_PTRS 0x7801 -#define CMD_VERTEX_BUFFER 0x7808 -#define CMD_VERTEX_ELEMENT 0x7809 #define CMD_INDEX_BUFFER 0x780a -#define CMD_VF_STATISTICS 0x780b - -#define CMD_DRAW_RECT 0x7900 -#define CMD_BLEND_CONSTANT_COLOR 0x7901 -#define CMD_CHROMA_KEY 0x7904 -#define CMD_DEPTH_BUFFER 0x7905 -#define CMD_POLY_STIPPLE_OFFSET 0x7906 -#define CMD_POLY_STIPPLE_PATTERN 0x7907 -#define CMD_LINE_STIPPLE_PATTERN 0x7908 -#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7908 +#define GEN4_3DSTATE_VF_STATISTICS 0x780b +#define GM45_3DSTATE_VF_STATISTICS 0x680b +#define _3DSTATE_CC_STATE_POINTERS 0x780e /* GEN6+ */ +#define _3DSTATE_BLEND_STATE_POINTERS 0x7824 /* GEN7+ */ +#define _3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x7825 /* GEN7+ */ + +#define _3DSTATE_URB 0x7805 /* GEN6 */ +# define GEN6_URB_VS_SIZE_SHIFT 16 +# define GEN6_URB_VS_ENTRIES_SHIFT 0 +# define GEN6_URB_GS_ENTRIES_SHIFT 8 +# define GEN6_URB_GS_SIZE_SHIFT 0 + +#define _3DSTATE_VF 0x780c /* GEN7.5+ */ +#define HSW_CUT_INDEX_ENABLE (1 << 8) + +#define _3DSTATE_URB_VS 0x7830 /* GEN7+ */ +#define _3DSTATE_URB_HS 0x7831 /* GEN7+ */ +#define _3DSTATE_URB_DS 0x7832 /* GEN7+ */ +#define _3DSTATE_URB_GS 0x7833 /* GEN7+ */ +# define GEN7_URB_ENTRY_SIZE_SHIFT 16 +# define GEN7_URB_STARTING_ADDRESS_SHIFT 25 + +#define _3DSTATE_PUSH_CONSTANT_ALLOC_VS 0x7912 /* GEN7+ */ +#define _3DSTATE_PUSH_CONSTANT_ALLOC_PS 0x7916 /* GEN7+ */ +# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16 + +#define _3DSTATE_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */ +# define GEN6_CC_VIEWPORT_MODIFY (1 << 12) +# define GEN6_SF_VIEWPORT_MODIFY (1 << 11) +# define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10) + +#define _3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x7823 /* GEN7+ */ +#define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL 0x7821 /* GEN7+ */ + +#define _3DSTATE_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */ + +#define _3DSTATE_VS 0x7810 /* GEN6+ */ +/* DW2 */ +# define GEN6_VS_SPF_MODE (1 << 31) +# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30) +# define GEN6_VS_SAMPLER_COUNT_SHIFT 27 +# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16) +# define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16) +/* DW4 */ +# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20 +# define GEN6_VS_URB_READ_LENGTH_SHIFT 11 +# define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT 4 +/* DW5 */ +# define GEN6_VS_MAX_THREADS_SHIFT 25 +# define HSW_VS_MAX_THREADS_SHIFT 23 +# define GEN6_VS_STATISTICS_ENABLE (1 << 10) +# define GEN6_VS_CACHE_DISABLE (1 << 1) +# define GEN6_VS_ENABLE (1 << 0) + +#define _3DSTATE_GS 0x7811 /* GEN6+ */ +/* DW2 */ +# define GEN6_GS_SPF_MODE (1 << 31) +# define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30) +# define GEN6_GS_SAMPLER_COUNT_SHIFT 27 +# define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +# define GEN6_GS_FLOATING_POINT_MODE_IEEE_754 (0 << 16) +# define GEN6_GS_FLOATING_POINT_MODE_ALT (1 << 16) +/* DW4 */ +# define GEN6_GS_URB_READ_LENGTH_SHIFT 11 +# define GEN7_GS_INCLUDE_VERTEX_HANDLES (1 << 10) +# define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT 4 +# define GEN6_GS_DISPATCH_START_GRF_SHIFT 0 +/* DW5 */ +# define GEN6_GS_MAX_THREADS_SHIFT 25 +# define GEN6_GS_STATISTICS_ENABLE (1 << 10) +# define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9) +# define GEN6_GS_RENDERING_ENABLE (1 << 8) +# define GEN7_GS_ENABLE (1 << 0) +/* DW6 */ +# define GEN6_GS_REORDER (1 << 30) +# define GEN6_GS_DISCARD_ADJACENCY (1 << 29) +# define GEN6_GS_SVBI_PAYLOAD_ENABLE (1 << 28) +# define GEN6_GS_SVBI_POSTINCREMENT_ENABLE (1 << 27) +# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT 16 +# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_MASK INTEL_MASK(25, 16) +# define GEN6_GS_ENABLE (1 << 15) + +# define BRW_GS_EDGE_INDICATOR_0 (1 << 8) +# define BRW_GS_EDGE_INDICATOR_1 (1 << 9) + +#define _3DSTATE_HS 0x781B /* GEN7+ */ +#define _3DSTATE_TE 0x781C /* GEN7+ */ +#define _3DSTATE_DS 0x781D /* GEN7+ */ + +#define _3DSTATE_CLIP 0x7812 /* GEN6+ */ +/* DW1 */ +# define GEN7_CLIP_WINDING_CW (0 << 20) +# define GEN7_CLIP_WINDING_CCW (1 << 20) +# define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_8 (0 << 19) +# define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_4 (1 << 19) +# define GEN7_CLIP_EARLY_CULL (1 << 18) +# define GEN7_CLIP_CULLMODE_BOTH (0 << 16) +# define GEN7_CLIP_CULLMODE_NONE (1 << 16) +# define GEN7_CLIP_CULLMODE_FRONT (2 << 16) +# define GEN7_CLIP_CULLMODE_BACK (3 << 16) +# define GEN6_CLIP_STATISTICS_ENABLE (1 << 10) +/** + * Just does cheap culling based on the clip distance. Bits must be + * disjoint with USER_CLIP_CLIP_DISTANCE bits. + */ +# define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0 +/* DW2 */ +# define GEN6_CLIP_ENABLE (1 << 31) +# define GEN6_CLIP_API_OGL (0 << 30) +# define GEN6_CLIP_API_D3D (1 << 30) +# define GEN6_CLIP_XY_TEST (1 << 28) +# define GEN6_CLIP_Z_TEST (1 << 27) +# define GEN6_CLIP_GB_TEST (1 << 26) +/** 8-bit field of which user clip distances to clip aganist. */ +# define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16 +# define GEN6_CLIP_MODE_NORMAL (0 << 13) +# define GEN6_CLIP_MODE_REJECT_ALL (3 << 13) +# define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13) +# define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE (1 << 9) +# define GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE (1 << 8) +# define GEN6_CLIP_TRI_PROVOKE_SHIFT 4 +# define GEN6_CLIP_LINE_PROVOKE_SHIFT 2 +# define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT 0 +/* DW3 */ +# define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT 17 +# define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6 +# define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5) + +#define _3DSTATE_SF 0x7813 /* GEN6+ */ +/* DW1 (for gen6) */ +# define GEN6_SF_NUM_OUTPUTS_SHIFT 22 +# define GEN6_SF_SWIZZLE_ENABLE (1 << 21) +# define GEN6_SF_POINT_SPRITE_UPPERLEFT (0 << 20) +# define GEN6_SF_POINT_SPRITE_LOWERLEFT (1 << 20) +# define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT 11 +# define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT 4 +/* DW2 */ +# define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS (1 << 11) +# define GEN6_SF_STATISTICS_ENABLE (1 << 10) +# define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID (1 << 9) +# define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME (1 << 8) +# define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT (1 << 7) +# define GEN6_SF_FRONT_SOLID (0 << 5) +# define GEN6_SF_FRONT_WIREFRAME (1 << 5) +# define GEN6_SF_FRONT_POINT (2 << 5) +# define GEN6_SF_BACK_SOLID (0 << 3) +# define GEN6_SF_BACK_WIREFRAME (1 << 3) +# define GEN6_SF_BACK_POINT (2 << 3) +# define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE (1 << 1) +# define GEN6_SF_WINDING_CCW (1 << 0) +/* DW3 */ +# define GEN6_SF_LINE_AA_ENABLE (1 << 31) +# define GEN6_SF_CULL_BOTH (0 << 29) +# define GEN6_SF_CULL_NONE (1 << 29) +# define GEN6_SF_CULL_FRONT (2 << 29) +# define GEN6_SF_CULL_BACK (3 << 29) +# define GEN6_SF_LINE_WIDTH_SHIFT 18 /* U3.7 */ +# define GEN6_SF_LINE_END_CAP_WIDTH_0_5 (0 << 16) +# define GEN6_SF_LINE_END_CAP_WIDTH_1_0 (1 << 16) +# define GEN6_SF_LINE_END_CAP_WIDTH_2_0 (2 << 16) +# define GEN6_SF_LINE_END_CAP_WIDTH_4_0 (3 << 16) +# define GEN6_SF_SCISSOR_ENABLE (1 << 11) +# define GEN6_SF_MSRAST_OFF_PIXEL (0 << 8) +# define GEN6_SF_MSRAST_OFF_PATTERN (1 << 8) +# define GEN6_SF_MSRAST_ON_PIXEL (2 << 8) +# define GEN6_SF_MSRAST_ON_PATTERN (3 << 8) +/* DW4 */ +# define GEN6_SF_TRI_PROVOKE_SHIFT 29 +# define GEN6_SF_LINE_PROVOKE_SHIFT 27 +# define GEN6_SF_TRIFAN_PROVOKE_SHIFT 25 +# define GEN6_SF_LINE_AA_MODE_MANHATTAN (0 << 14) +# define GEN6_SF_LINE_AA_MODE_TRUE (1 << 14) +# define GEN6_SF_VERTEX_SUBPIXEL_8BITS (0 << 12) +# define GEN6_SF_VERTEX_SUBPIXEL_4BITS (1 << 12) +# define GEN6_SF_USE_STATE_POINT_WIDTH (1 << 11) +# define GEN6_SF_POINT_WIDTH_SHIFT 0 /* U8.3 */ +/* DW5: depth offset constant */ +/* DW6: depth offset scale */ +/* DW7: depth offset clamp */ +/* DW8 */ +# define ATTRIBUTE_1_OVERRIDE_W (1 << 31) +# define ATTRIBUTE_1_OVERRIDE_Z (1 << 30) +# define ATTRIBUTE_1_OVERRIDE_Y (1 << 29) +# define ATTRIBUTE_1_OVERRIDE_X (1 << 28) +# define ATTRIBUTE_1_CONST_SOURCE_SHIFT 25 +# define ATTRIBUTE_1_SWIZZLE_SHIFT 22 +# define ATTRIBUTE_1_SOURCE_SHIFT 16 +# define ATTRIBUTE_0_OVERRIDE_W (1 << 15) +# define ATTRIBUTE_0_OVERRIDE_Z (1 << 14) +# define ATTRIBUTE_0_OVERRIDE_Y (1 << 13) +# define ATTRIBUTE_0_OVERRIDE_X (1 << 12) +# define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9 +# define ATTRIBUTE_0_SWIZZLE_SHIFT 6 +# define ATTRIBUTE_0_SOURCE_SHIFT 0 + +# define ATTRIBUTE_SWIZZLE_INPUTATTR 0 +# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1 +# define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2 +# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3 +# define ATTRIBUTE_SWIZZLE_SHIFT 6 + +/* DW16: Point sprite texture coordinate enables */ +/* DW17: Constant interpolation enables */ +/* DW18: attr 0-7 wrap shortest enables */ +/* DW19: attr 8-16 wrap shortest enables */ + +/* On GEN7, many fields of 3DSTATE_SF were split out into a new command: + * 3DSTATE_SBE. The remaining fields live in different DWords, but retain + * the same bit-offset. The only new field: + */ +/* GEN7/DW1: */ +# define GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT 12 +/* GEN7/DW2: */ +# define HSW_SF_LINE_STIPPLE_ENABLE 14 + +#define _3DSTATE_SBE 0x781F /* GEN7+ */ +/* DW1 */ +# define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28) +# define GEN7_SBE_NUM_OUTPUTS_SHIFT 22 +# define GEN7_SBE_SWIZZLE_ENABLE (1 << 21) +# define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20) +# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11 +# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4 +/* DW2-9: Attribute setup (same as DW8-15 of gen6 _3DSTATE_SF) */ +/* DW10: Point sprite texture coordinate enables */ +/* DW11: Constant interpolation enables */ +/* DW12: attr 0-7 wrap shortest enables */ +/* DW13: attr 8-16 wrap shortest enables */ + +enum brw_wm_barycentric_interp_mode { + BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC = 0, + BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC = 1, + BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC = 2, + BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC = 3, + BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC = 4, + BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC = 5, + BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT = 6 +}; +#define BRW_WM_NONPERSPECTIVE_BARYCENTRIC_BITS \ + ((1 << BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC) | \ + (1 << BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC) | \ + (1 << BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC)) + +#define _3DSTATE_WM 0x7814 /* GEN6+ */ +/* DW1: kernel pointer */ +/* DW2 */ +# define GEN6_WM_SPF_MODE (1 << 31) +# define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30) +# define GEN6_WM_SAMPLER_COUNT_SHIFT 27 +# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +# define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16) +# define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16) +/* DW3: scratch space */ +/* DW4 */ +# define GEN6_WM_STATISTICS_ENABLE (1 << 31) +# define GEN6_WM_DEPTH_CLEAR (1 << 30) +# define GEN6_WM_DEPTH_RESOLVE (1 << 28) +# define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27) +# define GEN6_WM_DISPATCH_START_GRF_SHIFT_0 16 +# define GEN6_WM_DISPATCH_START_GRF_SHIFT_1 8 +# define GEN6_WM_DISPATCH_START_GRF_SHIFT_2 0 +/* DW5 */ +# define GEN6_WM_MAX_THREADS_SHIFT 25 +# define GEN6_WM_KILL_ENABLE (1 << 22) +# define GEN6_WM_COMPUTED_DEPTH (1 << 21) +# define GEN6_WM_USES_SOURCE_DEPTH (1 << 20) +# define GEN6_WM_DISPATCH_ENABLE (1 << 19) +# define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 16) +# define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 16) +# define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 16) +# define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 16) +# define GEN6_WM_LINE_AA_WIDTH_0_5 (0 << 14) +# define GEN6_WM_LINE_AA_WIDTH_1_0 (1 << 14) +# define GEN6_WM_LINE_AA_WIDTH_2_0 (2 << 14) +# define GEN6_WM_LINE_AA_WIDTH_4_0 (3 << 14) +# define GEN6_WM_POLYGON_STIPPLE_ENABLE (1 << 13) +# define GEN6_WM_LINE_STIPPLE_ENABLE (1 << 11) +# define GEN6_WM_OMASK_TO_RENDER_TARGET (1 << 9) +# define GEN6_WM_USES_SOURCE_W (1 << 8) +# define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE (1 << 7) +# define GEN6_WM_32_DISPATCH_ENABLE (1 << 2) +# define GEN6_WM_16_DISPATCH_ENABLE (1 << 1) +# define GEN6_WM_8_DISPATCH_ENABLE (1 << 0) +/* DW6 */ +# define GEN6_WM_NUM_SF_OUTPUTS_SHIFT 20 +# define GEN6_WM_POSOFFSET_NONE (0 << 18) +# define GEN6_WM_POSOFFSET_CENTROID (2 << 18) +# define GEN6_WM_POSOFFSET_SAMPLE (3 << 18) +# define GEN6_WM_POSITION_ZW_PIXEL (0 << 16) +# define GEN6_WM_POSITION_ZW_CENTROID (2 << 16) +# define GEN6_WM_POSITION_ZW_SAMPLE (3 << 16) +# define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15) +# define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14) +# define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13) +# define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12) +# define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11) +# define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10) +# define GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 10 +# define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 9) +# define GEN6_WM_MSRAST_OFF_PIXEL (0 << 1) +# define GEN6_WM_MSRAST_OFF_PATTERN (1 << 1) +# define GEN6_WM_MSRAST_ON_PIXEL (2 << 1) +# define GEN6_WM_MSRAST_ON_PATTERN (3 << 1) +# define GEN6_WM_MSDISPMODE_PERSAMPLE (0 << 0) +# define GEN6_WM_MSDISPMODE_PERPIXEL (1 << 0) +/* DW7: kernel 1 pointer */ +/* DW8: kernel 2 pointer */ + +#define _3DSTATE_CONSTANT_VS 0x7815 /* GEN6+ */ +#define _3DSTATE_CONSTANT_GS 0x7816 /* GEN6+ */ +#define _3DSTATE_CONSTANT_PS 0x7817 /* GEN6+ */ +# define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15) +# define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14) +# define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13) +# define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12) + +#define _3DSTATE_CONSTANT_HS 0x7819 /* GEN7+ */ +#define _3DSTATE_CONSTANT_DS 0x781A /* GEN7+ */ + +#define _3DSTATE_STREAMOUT 0x781e /* GEN7+ */ +/* DW1 */ +# define SO_FUNCTION_ENABLE (1 << 31) +# define SO_RENDERING_DISABLE (1 << 30) +/* This selects which incoming rendering stream goes down the pipeline. The + * rendering stream is 0 if not defined by special cases in the GS state. + */ +# define SO_RENDER_STREAM_SELECT_SHIFT 27 +# define SO_RENDER_STREAM_SELECT_MASK INTEL_MASK(28, 27) +/* Controls reordering of TRISTRIP_* elements in stream output (not rendering). + */ +# define SO_REORDER_TRAILING (1 << 26) +/* Controls SO_NUM_PRIMS_WRITTEN_* and SO_PRIM_STORAGE_* */ +# define SO_STATISTICS_ENABLE (1 << 25) +# define SO_BUFFER_ENABLE(n) (1 << (8 + (n))) +/* DW2 */ +# define SO_STREAM_3_VERTEX_READ_OFFSET_SHIFT 29 +# define SO_STREAM_3_VERTEX_READ_OFFSET_MASK INTEL_MASK(29, 29) +# define SO_STREAM_3_VERTEX_READ_LENGTH_SHIFT 24 +# define SO_STREAM_3_VERTEX_READ_LENGTH_MASK INTEL_MASK(28, 24) +# define SO_STREAM_2_VERTEX_READ_OFFSET_SHIFT 21 +# define SO_STREAM_2_VERTEX_READ_OFFSET_MASK INTEL_MASK(21, 21) +# define SO_STREAM_2_VERTEX_READ_LENGTH_SHIFT 16 +# define SO_STREAM_2_VERTEX_READ_LENGTH_MASK INTEL_MASK(20, 16) +# define SO_STREAM_1_VERTEX_READ_OFFSET_SHIFT 13 +# define SO_STREAM_1_VERTEX_READ_OFFSET_MASK INTEL_MASK(13, 13) +# define SO_STREAM_1_VERTEX_READ_LENGTH_SHIFT 8 +# define SO_STREAM_1_VERTEX_READ_LENGTH_MASK INTEL_MASK(12, 8) +# define SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT 5 +# define SO_STREAM_0_VERTEX_READ_OFFSET_MASK INTEL_MASK(5, 5) +# define SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT 0 +# define SO_STREAM_0_VERTEX_READ_LENGTH_MASK INTEL_MASK(4, 0) + +/* 3DSTATE_WM for Gen7 */ +/* DW1 */ +# define GEN7_WM_STATISTICS_ENABLE (1 << 31) +# define GEN7_WM_DEPTH_CLEAR (1 << 30) +# define GEN7_WM_DISPATCH_ENABLE (1 << 29) +# define GEN7_WM_DEPTH_RESOLVE (1 << 28) +# define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27) +# define GEN7_WM_KILL_ENABLE (1 << 25) +# define GEN7_WM_PSCDEPTH_OFF (0 << 23) +# define GEN7_WM_PSCDEPTH_ON (1 << 23) +# define GEN7_WM_PSCDEPTH_ON_GE (2 << 23) +# define GEN7_WM_PSCDEPTH_ON_LE (3 << 23) +# define GEN7_WM_USES_SOURCE_DEPTH (1 << 20) +# define GEN7_WM_USES_SOURCE_W (1 << 19) +# define GEN7_WM_POSITION_ZW_PIXEL (0 << 17) +# define GEN7_WM_POSITION_ZW_CENTROID (2 << 17) +# define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17) +# define GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 11 +# define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10) +# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8) +# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8) +# define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8) +# define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8) +# define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6) +# define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6) +# define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6) +# define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6) +# define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4) +# define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3) +# define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2) +# define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0) +# define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0) +# define GEN7_WM_MSRAST_ON_PIXEL (2 << 0) +# define GEN7_WM_MSRAST_ON_PATTERN (3 << 0) +/* DW2 */ +# define GEN7_WM_MSDISPMODE_PERSAMPLE (0 << 31) +# define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31) + +#define _3DSTATE_PS 0x7820 /* GEN7+ */ +/* DW1: kernel pointer */ +/* DW2 */ +# define GEN7_PS_SPF_MODE (1 << 31) +# define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30) +# define GEN7_PS_SAMPLER_COUNT_SHIFT 27 +# define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +# define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16) +# define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16) +/* DW3: scratch space */ +/* DW4 */ +# define IVB_PS_MAX_THREADS_SHIFT 24 +# define HSW_PS_MAX_THREADS_SHIFT 23 +# define HSW_PS_SAMPLE_MASK_SHIFT 12 +# define HSW_PS_SAMPLE_MASK_MASK INTEL_MASK(19, 12) +# define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11) +# define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10) +# define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9) +# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7) +# define GEN7_PS_POSOFFSET_NONE (0 << 3) +# define GEN7_PS_POSOFFSET_CENTROID (2 << 3) +# define GEN7_PS_POSOFFSET_SAMPLE (3 << 3) +# define GEN7_PS_32_DISPATCH_ENABLE (1 << 2) +# define GEN7_PS_16_DISPATCH_ENABLE (1 << 1) +# define GEN7_PS_8_DISPATCH_ENABLE (1 << 0) +/* DW5 */ +# define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16 +# define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8 +# define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0 +/* DW6: kernel 1 pointer */ +/* DW7: kernel 2 pointer */ + +#define _3DSTATE_SAMPLE_MASK 0x7818 /* GEN6+ */ + +#define _3DSTATE_DRAWING_RECTANGLE 0x7900 +#define _3DSTATE_BLEND_CONSTANT_COLOR 0x7901 +#define _3DSTATE_CHROMA_KEY 0x7904 +#define _3DSTATE_DEPTH_BUFFER 0x7905 /* GEN4-6 */ +#define _3DSTATE_POLY_STIPPLE_OFFSET 0x7906 +#define _3DSTATE_POLY_STIPPLE_PATTERN 0x7907 +#define _3DSTATE_LINE_STIPPLE_PATTERN 0x7908 +#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909 +#define _3DSTATE_AA_LINE_PARAMETERS 0x790a /* G45+ */ + +#define _3DSTATE_GS_SVB_INDEX 0x790b /* CTG+ */ +/* DW1 */ +# define SVB_INDEX_SHIFT 29 +# define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */ +/* DW2: SVB index */ +/* DW3: SVB maximum index */ + +#define _3DSTATE_MULTISAMPLE 0x790d /* GEN6+ */ +/* DW1 */ +# define MS_PIXEL_LOCATION_CENTER (0 << 4) +# define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4) +# define MS_NUMSAMPLES_1 (0 << 1) +# define MS_NUMSAMPLES_4 (2 << 1) +# define MS_NUMSAMPLES_8 (3 << 1) + +#define _3DSTATE_STENCIL_BUFFER 0x790e /* ILK, SNB */ +#define _3DSTATE_HIER_DEPTH_BUFFER 0x790f /* ILK, SNB */ + +#define GEN7_3DSTATE_CLEAR_PARAMS 0x7804 +#define GEN7_3DSTATE_DEPTH_BUFFER 0x7805 +#define GEN7_3DSTATE_STENCIL_BUFFER 0x7806 +# define HSW_STENCIL_ENABLED (1 << 31) +#define GEN7_3DSTATE_HIER_DEPTH_BUFFER 0x7807 + +#define _3DSTATE_CLEAR_PARAMS 0x7910 /* ILK, SNB */ +# define GEN5_DEPTH_CLEAR_VALID (1 << 15) +/* DW1: depth clear value */ +/* DW2 */ +# define GEN7_DEPTH_CLEAR_VALID (1 << 0) + +#define _3DSTATE_SO_DECL_LIST 0x7917 /* GEN7+ */ +/* DW1 */ +# define SO_STREAM_TO_BUFFER_SELECTS_3_SHIFT 12 +# define SO_STREAM_TO_BUFFER_SELECTS_3_MASK INTEL_MASK(15, 12) +# define SO_STREAM_TO_BUFFER_SELECTS_2_SHIFT 8 +# define SO_STREAM_TO_BUFFER_SELECTS_2_MASK INTEL_MASK(11, 8) +# define SO_STREAM_TO_BUFFER_SELECTS_1_SHIFT 4 +# define SO_STREAM_TO_BUFFER_SELECTS_1_MASK INTEL_MASK(7, 4) +# define SO_STREAM_TO_BUFFER_SELECTS_0_SHIFT 0 +# define SO_STREAM_TO_BUFFER_SELECTS_0_MASK INTEL_MASK(3, 0) +/* DW2 */ +# define SO_NUM_ENTRIES_3_SHIFT 24 +# define SO_NUM_ENTRIES_3_MASK INTEL_MASK(31, 24) +# define SO_NUM_ENTRIES_2_SHIFT 16 +# define SO_NUM_ENTRIES_2_MASK INTEL_MASK(23, 16) +# define SO_NUM_ENTRIES_1_SHIFT 8 +# define SO_NUM_ENTRIES_1_MASK INTEL_MASK(15, 8) +# define SO_NUM_ENTRIES_0_SHIFT 0 +# define SO_NUM_ENTRIES_0_MASK INTEL_MASK(7, 0) + +/* SO_DECL DW0 */ +# define SO_DECL_OUTPUT_BUFFER_SLOT_SHIFT 12 +# define SO_DECL_OUTPUT_BUFFER_SLOT_MASK INTEL_MASK(13, 12) +# define SO_DECL_HOLE_FLAG (1 << 11) +# define SO_DECL_REGISTER_INDEX_SHIFT 4 +# define SO_DECL_REGISTER_INDEX_MASK INTEL_MASK(9, 4) +# define SO_DECL_COMPONENT_MASK_SHIFT 0 +# define SO_DECL_COMPONENT_MASK_MASK INTEL_MASK(3, 0) + +#define _3DSTATE_SO_BUFFER 0x7918 /* GEN7+ */ +/* DW1 */ +# define SO_BUFFER_INDEX_SHIFT 29 +# define SO_BUFFER_INDEX_MASK INTEL_MASK(30, 29) +# define SO_BUFFER_PITCH_SHIFT 0 +# define SO_BUFFER_PITCH_MASK INTEL_MASK(11, 0) +/* DW2: start address */ +/* DW3: end address. */ #define CMD_PIPE_CONTROL 0x7a00 -#define CMD_3D_PRIM 0x7b00 - #define CMD_MI_FLUSH 0x0200 -/* Various values from the R0 vertex header: +/* Bitfields for the URB_WRITE message, DW2 of message header: */ +#define URB_WRITE_PRIM_END 0x1 +#define URB_WRITE_PRIM_START 0x2 +#define URB_WRITE_PRIM_TYPE_SHIFT 2 + + +/* Maximum number of entries that can be addressed using a binding table + * pointer of type SURFTYPE_BUFFER */ -#define R02_PRIM_END 0x1 -#define R02_PRIM_START 0x2 +#define BRW_MAX_NUM_BUFFER_ENTRIES (1 << 27) #define EX_DESC_SFID_MASK 0xF #define EX_DESC_EOT_MASK 0x20 -- 1.7.7.5