Pin-leaks persist and we get the perennial bug reports of machine lockups to the BUG_ON(pin_count==MAX). If we instead loudly report that the object cannot be pinned at that time it should prevent the driver from locking up, and hopefully restore a semblance of working whilst still leaving us a OOPS to debug. Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk> --- drivers/gpu/drm/i915/i915_gem.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c index da17b40..58a5f6a 100644 --- a/drivers/gpu/drm/i915/i915_gem.c +++ b/drivers/gpu/drm/i915/i915_gem.c @@ -3555,7 +3555,8 @@ i915_gem_object_pin(struct drm_i915_gem_object *obj, { int ret; - BUG_ON(obj->pin_count == DRM_I915_GEM_OBJECT_MAX_PIN_COUNT); + if (WARN_ON(obj->pin_count == DRM_I915_GEM_OBJECT_MAX_PIN_COUNT)) + return -EBUSY; if (obj->gtt_space != NULL) { if ((alignment && obj->gtt_offset & (alignment - 1)) || -- 1.7.10.4