Hello AFAIK I don't use wayland. I guess GTKperf, is more relevant, I use gtk+ applications. Regards, Roberth Sjon?y On 12. sep. 2012, at 11:59, Chris Wilson <chris at chris-wilson.co.uk> wrote: > On Wed, 12 Sep 2012 11:12:02 +0200, Roberth Sjon?y <roberth.sjonoy at gmail.com> wrote: >> Hello >> >> Are you psychologist? /joke > > I just want to know the workloads that are important to you, to make > sure they are included in my benchmarking. > >> I wonder if it's planned to be faster, because beside the performance >> it works very good for me with the right settings regarding the >> tearing issue. If performance is still under heavy developement? > > There are a couple of kernel features in the pipeline to speed up some > frequent paths, and I plan to do an attack of the gen4+ shaders. Besides > a few anomalies in x11perf, the ratelimiting step at the moment is the > Render protocol which doesn't provide complete or optimal offload of > even the <canvas> spec. And of course, there is plenty within the Render > spec that is left to optimise if it finds a use in the wild. > > As for the tearing issue, there is no nice solution this side of > Wayland. The recent hardware has been designed around a compositor, and > it is likely that more and more features of the display engine will > require compositing. It appears that TearFree is unavoidable and so will > need lots of love and further development. > -Chris > > -- > Chris Wilson, Intel Open Source Technology Centre