[PATCH 00/58] modeset-rework, the basic conversion

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On Sun, 19 Aug 2012 21:12:17 +0200
Daniel Vetter <daniel.vetter at ffwll.ch> wrote:

> Hi all,
> 
> Changes since last time around:
> - The prep patches are all merged now.
> - I've left out the actual DP fixes/cleanups, I think we should merge those in a
>   separte step.
> - A few bugfixes (thanks to Paulo, Jani and Chris).
> - I've also applied a few bikesheds for naming that Paulo suggested (but I'm not
>   sure whether I've sent those out already in a previous patchbomb).
> 
> Essentially this is just the core rework, which addes the new get_hw_state code,
> refactors all the encoders to use the new functions and finally reworks the
> modeset logic to disable/enable entire pipes, always (and with a deterministic
> order).
> 
> For merging to -next, I plan to pull in everything with a real merge commit. For
> that reason I've put up a modeset-rework-base branch onto my private fdo repo[1].
> That way I can put a short documentation for the new modeset design into the
> merge commit (stichted together from the previous patchbomb cover letters),
> documenting my folly assumptions for eternity.
> 
> I'll also plan to put tags for the entire series in the merge commit, so if you
> have tested this on a few machines, read through and agree with the new designs,
> please reply with your tested-by/acked-by/reviewed-by tags.
> 
> Flames, comments and test reports highly welcome.

Ok I've tested on Ironlake, Cantiga, Crestline, and Pineview so far and
things look good.  I ran testdisplay both with and without VGA
attached (the ILK has a eDP panel), and tried S3 and S4 both with and
without VGA both in the console and in X.

There was one issue on Pineview where the VGA seemed to get
"forgotten", but I haven't isolated it yet.  I canceled testdisplay
part way through and that seemed to confuse fbcon about what was there.

I also see an issue with 1280x800 modes across all platforms, but that
may just be the monitor, I need to test more.

I'm testing Montara (that's 855 for you youngsters) now, but it's slow
so not all my builds have completed there yet.

Overall though:
Tested-by: Jesse Barnes <jbarnes at virtuousgeek.org>

-- 
Jesse Barnes, Intel Open Source Technology Center


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