[PATCH 2/2] drm/i915: add async flip support on gen7

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Jesse Barnes <jbarnes at virtuousgeek.org> writes:

> Signed-off-by: Jesse Barnes <jbarnes at virtuousgeek.org>

So, these days if you go to render to a buffer that's been flipped from,
your rendering gets stalled (since the buffer may still be scanned out
when the rendering starts happening), which is the thing we need to
avoid.  I don't see this patch series avoiding that in the async case.
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