Jesse Barnes <jbarnes at virtuousgeek.org> writes: > Signed-off-by: Jesse Barnes <jbarnes at virtuousgeek.org> So, these days if you go to render to a buffer that's been flipped from, your rendering gets stalled (since the buffer may still be scanned out when the rendering starts happening), which is the thing we need to avoid. I don't see this patch series avoiding that in the async case. -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 197 bytes Desc: not available URL: <http://lists.freedesktop.org/archives/intel-gfx/attachments/20121031/ad0c3c4a/attachment.pgp>