[PATCH 06/11] drm/i915: Check the framebuffer offset

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On Thu, 1 Nov 2012 15:18:04 +0100
Daniel Vetter <daniel at ffwll.ch> wrote:

> On Thu, Nov 1, 2012 at 3:09 PM, Ville Syrj?l?
> <ville.syrjala at linux.intel.com> wrote:
> >> Userspace doesn't use this today at all even in the panning case?
> >
> > If it does, then the user is going to be upset when nothing happens.
> > Only the x/y offsets are effective with the current code.
> >
> >> I
> >> know it worked at one point at least, but that may have been back in
> >> the UMS days...
> >
> > Before my time.
> 
> Afaik the fb->offsets have been added to support planar formats with
> all planes smashed into the same buffer object (where the fourcc alone
> doesn't specify anything about inter-plane offsets). We don't support
> planar buffers, so enforcing an offset of 0 is imo totally ok.

Ok yeah was confusing it with the x/y offsets.

-- 
Jesse Barnes, Intel Open Source Technology Center


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