On Thu, May 03, 2012 at 03:47:57PM +0100, Chris Wilson wrote: > The principle of intel_mark_busy() is that we want to spot the > transition of when the display engine is being used in order to bump > powersaving modes and increase display clocks. As such it is only > important when the display is changing, i.e. when rendering to the > scanout or other sprite/plane, and these are characterised by being > pinned. > > v2: Mark the whole device as busy on execbuffer and pageflips as well > and rebase against dinq for the minor bug fix to be immediately > applicable. > > Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk> Queued for -next, thanks for the patch. -Daniel -- Daniel Vetter Mail: daniel at ffwll.ch Mobile: +41 (0)79 365 57 48