[PATCH] drm/i915: Periodically sanity check power management

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On Thu, 3 May 2012 17:07:54 +0200, Daniel Vetter <daniel at ffwll.ch> wrote:
> On Thu, Apr 26, 2012 at 11:28:42AM +0100, Chris Wilson wrote:
> > This patch does have a side-effect. It removes the mark-busy for just
> > moving the cursor - we don't want to increase the render clock just for
> > the sprite, though we may want to bump the display frequency. I'd argue
> > that we do not, and certainly don't want to take the struct_mutex here
> > due to the large latencies that introduces.
> > -
> > -	if (visible)
> > -		intel_mark_busy(dev, to_intel_framebuffer(crtc->fb)->obj);
> 
> Hm, what's the reason to drop this one here?

See above.
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre


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