By simplifying the rules to calling get_fence when writing to the through the GTT in a tiled manner, and calling put_fence before writing to the object through the GTT in a linear manner, the code becomes clearer and there is less chance of making a mistake. Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk> --- drivers/gpu/drm/i915/i915_drv.h | 6 ++++-- drivers/gpu/drm/i915/i915_gem.c | 14 +++++++------- drivers/gpu/drm/i915/i915_gem_execbuffer.c | 15 +++++---------- drivers/gpu/drm/i915/intel_display.c | 10 ++++------ 4 files changed, 20 insertions(+), 25 deletions(-) diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h index 0f91e22..f8f46d7 100644 --- a/drivers/gpu/drm/i915/i915_drv.h +++ b/drivers/gpu/drm/i915/i915_drv.h @@ -1233,13 +1233,15 @@ int __must_check i915_gem_object_get_fence(struct drm_i915_gem_object *obj, struct intel_ring_buffer *pipelined); int __must_check i915_gem_object_put_fence(struct drm_i915_gem_object *obj); -static inline void +static inline bool i915_gem_object_pin_fence(struct drm_i915_gem_object *obj) { if (obj->fence_reg != I915_FENCE_REG_NONE) { struct drm_i915_private *dev_priv = obj->base.dev->dev_private; dev_priv->fence_regs[obj->fence_reg].pin_count++; - } + return true; + } else + return false; } static inline void diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c index 0918f02..a8f758f 100644 --- a/drivers/gpu/drm/i915/i915_gem.c +++ b/drivers/gpu/drm/i915/i915_gem.c @@ -1185,10 +1185,7 @@ int i915_gem_fault(struct vm_area_struct *vma, struct vm_fault *vmf) goto unlock; } - if (obj->tiling_mode == I915_TILING_NONE) - ret = i915_gem_object_put_fence(obj); - else - ret = i915_gem_object_get_fence(obj, NULL); + ret = i915_gem_object_get_fence(obj, NULL); if (ret) goto unlock; @@ -2591,19 +2588,19 @@ i915_find_fence_reg(struct drm_device *dev, } /** - * i915_gem_object_get_fence - set up a fence reg for an object + * i915_gem_object_get_fence - set up fencing for an object * @obj: object to map through a fence reg * @pipelined: ring on which to queue the change, or NULL for CPU access - * @interruptible: must we wait uninterruptibly for the register to retire? * * When mapping objects through the GTT, userspace wants to be able to write * to them without having to worry about swizzling if the object is tiled. - * * This function walks the fence regs looking for a free one for @obj, * stealing one if it can't find any. * * It then sets up the reg based on the object's properties: address, pitch * and tiling format. + * + * For an untiled surface, this removing any existing fence. */ int i915_gem_object_get_fence(struct drm_i915_gem_object *obj, @@ -2614,6 +2611,9 @@ i915_gem_object_get_fence(struct drm_i915_gem_object *obj, struct drm_i915_fence_reg *reg; int ret; + if (obj->tiling_mode == I915_TILING_NONE) + return i915_gem_object_put_fence(obj); + /* XXX disable pipelining. There are bugs. Shocking. */ pipelined = NULL; diff --git a/drivers/gpu/drm/i915/i915_gem_execbuffer.c b/drivers/gpu/drm/i915/i915_gem_execbuffer.c index 6d604ed..d56ba9d 100644 --- a/drivers/gpu/drm/i915/i915_gem_execbuffer.c +++ b/drivers/gpu/drm/i915/i915_gem_execbuffer.c @@ -486,18 +486,13 @@ pin_and_fence_object(struct drm_i915_gem_object *obj, if (has_fenced_gpu_access) { if (entry->flags & EXEC_OBJECT_NEEDS_FENCE) { - if (obj->tiling_mode) { - ret = i915_gem_object_get_fence(obj, ring); - if (ret) - goto err_unpin; + ret = i915_gem_object_get_fence(obj, ring); + if (ret) + goto err_unpin; + if (i915_gem_object_pin_fence(obj)) entry->flags |= __EXEC_OBJECT_HAS_FENCE; - i915_gem_object_pin_fence(obj); - } else { - ret = i915_gem_object_put_fence(obj); - if (ret) - goto err_unpin; - } + obj->pending_fenced_gpu_access = true; } } diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c index 7ea5d4d..a67200a 100644 --- a/drivers/gpu/drm/i915/intel_display.c +++ b/drivers/gpu/drm/i915/intel_display.c @@ -2051,13 +2051,11 @@ intel_pin_and_fence_fb_obj(struct drm_device *dev, * framebuffer compression. For simplicity, we always install * a fence as the cost is not that onerous. */ - if (obj->tiling_mode != I915_TILING_NONE) { - ret = i915_gem_object_get_fence(obj, pipelined); - if (ret) - goto err_unpin; + ret = i915_gem_object_get_fence(obj, pipelined); + if (ret) + goto err_unpin; - i915_gem_object_pin_fence(obj); - } + i915_gem_object_pin_fence(obj); dev_priv->mm.interruptible = true; return 0; -- 1.7.9.1