[PATCH 04/18] drm/i915: add context information to objects

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Handy mostly for assertions.

Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
---
 drivers/gpu/drm/i915/i915_drv.h         |    5 +++++
 drivers/gpu/drm/i915/i915_gem.c         |    1 +
 drivers/gpu/drm/i915/i915_gem_context.c |    3 +++
 3 files changed, 9 insertions(+)

diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index e49e2f7..f458a8f 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -953,6 +953,11 @@ struct drm_i915_gem_object {
 	 * reaches 0, dev_priv->pending_flip_queue will be woken up.
 	 */
 	atomic_t pending_flip;
+
+	/**
+	 * >= 0 if this object is the object for a context.
+	 */
+	int context_id;
 };
 
 #define to_intel_bo(x) container_of(x, struct drm_i915_gem_object, base)
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 6343a82..0985aa5 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -3629,6 +3629,7 @@ struct drm_i915_gem_object *i915_gem_alloc_object(struct drm_device *dev,
 	obj->madv = I915_MADV_WILLNEED;
 	/* Avoid an unnecessary call to unbind on the first bind. */
 	obj->map_and_fenceable = true;
+	obj->context_id = -1;
 
 	return obj;
 }
diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
index 2c9116d..321bafd 100644
--- a/drivers/gpu/drm/i915/i915_gem_context.c
+++ b/drivers/gpu/drm/i915/i915_gem_context.c
@@ -127,6 +127,7 @@ again:
 	} else if (ret)
 		goto err_out;
 
+	(*ctx_out)->obj->context_id = (*ctx_out)->id;
 	return 0;
 
 err_out:
@@ -171,6 +172,8 @@ static int create_default_context(struct drm_i915_private *dev_priv)
 	 * default context.
 	 */
 	ctx = dev_priv->ring[RCS].default_context;
+	ctx->id = DEFAULT_CONTEXT_ID;
+	ctx->obj->context_id = DEFAULT_CONTEXT_ID;
 	ret = i915_gem_object_pin(ctx->obj, CONTEXT_ALIGN, false);
 	if (ret)
 		do_destroy(ctx);
-- 
1.7.9.4



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