On Sat, Jun 16, 2012 at 4:57 PM, Chris Wilson <chris at chris-wilson.co.uk> wrote: > On Sat, 16 Jun 2012 16:42:05 +0200, Daniel Vetter <daniel.vetter at ffwll.ch> wrote: >> I've added a bit of logic such that running the hangman test on chips >> without any hw reset support at all doesn't wedge the gpu because the >> reset failed. This relied on checking for non-null stop_rings. >> Unfortunately I've botched a rebase somewhere and stop_rings is still >> cleared at the old place before the reset code. >> >> Fix this up so that running the i-g-t tests on gen2/3 doesn't result >> in a wedged gpu. > > dev_priv->stop_rings = 0; is there on both dif and dinq. An unpushed > mistake perhaps? Well, the hangman got merged for 3.5 and has been broken since then. Yeah, shame on me for not noticing earlier :( This came about that stop_rings = 0 as removed by this patch was the earlier place if reset it. But to not wedge the gpu I need to still know whether this is a simulated gpu hang after the reset code ran and failed with -ENODEV (indicating the missing reset code). The right code is in intel_gpu_reset. I've tested before submitting the patches, but somehow managed to slip in the old hunk somehow in a last-minute rebase. This patch just kills this spurious hunk. -Daniel -- Daniel Vetter daniel.vetter at ffwll.ch - +41 (0) 79 365 57 48 - http://blog.ffwll.ch